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Hidive (stylized in all caps) is an American subscription video on-demand over-the-top streaming service. The service was launched in June 2017 after the dissolution of The Anime Network 's online service, which survived after the liquidation of the former A.D. Vision 's assets in 2009.
These are free and open-source software game engines. This should not include freeware game engines (See Category:Freeware game engines ). Pages in category "Free game engines"
[citation needed] Most game engines or graphics engines use a Graphics API, which eases communication with the GPU. But older games did not have hardware acceleration or GPUs and had to build their own software renderer. As technology ages, the components of an engine may become outdated or insufficient for the requirements of a given project ...
Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...
FLOSS game engines, like the Godot game engine, as well as libraries, like SDL, are increasingly common in game development, even proprietary ones. [6] Given that game art is not considered software, there is debate about the philosophical or ethical obstacles in selling a game where its art is proprietary but the entire source code is free ...
Source is a 3D game engine developed by Valve. It debuted as the successor to GoldSrc in 2004 with the releases of Half-Life: Source, Counter-Strike: Source, and Half-Life 2. Valve used Source in many of their games in the following years, including Team Fortress 2, Counter-Strike: Global Offensive, Dota 2, and the Portal and Left 4 Dead ...
Stride is a C# suite of tools to create games. It is also a full game engine with a customizable shader system intended for virtual reality game development. Its main tool is the Game Studio, a fully integrated environment that allows the user to import assets, create and arrange scenes using an Entity component system, assign scripts, build and run games.
Amazon Lumberyard is a now-superseded freeware cross-platform game engine developed by Amazon and based on CryEngine (initially released in 2002), which was licensed from Crytek in 2015. [ 4 ] [ 5 ] [ 6 ] In July 2021, Amazon and the Linux Foundation announced that parts of the engine would be used to create a new open source game engine called ...