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  2. Minecraft modding - Wikipedia

    en.wikipedia.org/wiki/Minecraft_modding

    Minecraft: Bedrock Edition, a version of the game available for mobile, consoles, and Microsoft Windows, is written in C++, and as a result cannot be modded the same way. Instead, modders must use "add-ons" written in a scripting language to add content.

  3. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    Originally, this functionality was achieved by writing shaders in ARB assembly language – a complex and unintuitive task. The OpenGL ARB created the OpenGL Shading Language to provide a more intuitive method for programming the graphics processing unit while maintaining the open standards advantage that has driven OpenGL throughout its history.

  4. Shading language - Wikipedia

    en.wikipedia.org/wiki/Shading_language

    The shader assembly language in Direct3D 8 and 9 is the main programming language for vertex and pixel shaders in Shader Model 1.0/1.1, 2.0, and 3.0. It is a direct representation of the intermediate shader bytecode which is passed to the graphics driver for execution.

  5. Hudson Thames, who voices the titular web-slinger in the upcoming Disney+ show “Your Friendly Neighborhood Spider-Man,” recently shared some worries he had about leading Marvel’s latest ...

  6. Donald Trump, Taylor Swift, Kendrick Lamar and Tom Brady ...

    www.aol.com/sports/donald-trump-taylor-swift...

    Tom Brady, a potential Chiefs three-peat, officiating conspiracies, wild Eagles fans and more… Last but not least, there’s dozens of other storylines that will be threaded throughout Sunday ...

  7. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    However, pixel shaders do have knowledge of the screen coordinate being drawn, and can sample the screen and nearby pixels if the contents of the entire screen are passed as a texture to the shader. This technique can enable a wide variety of two-dimensional postprocessing effects such as blur, or edge detection/enhancement for cartoon/cel shaders.

  8. How to shop for homeowners insurance: A step-by-step ... - AOL

    www.aol.com/finance/how-to-shop-for-homeowners...

    Here’s how to do it in three steps. 1. Determine the exact coverages you need. Before you start comparing policies, take time to evaluate what you need to protect your property.

  9. Deferred shading - Wikipedia

    en.wikipedia.org/wiki/Deferred_shading

    In the field of 3D computer graphics, deferred shading is a screen-space shading technique that is performed on a second rendering pass, after the vertex and pixel shaders are rendered. [2] It was first suggested by Michael Deering in 1988. [3] On the first pass of a deferred shader, only data that is required for shading computation is gathered.