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A dwarf, in the Dungeons & Dragons (D&D) fantasy roleplaying game, is a humanoid race, one of the primary races available for player characters.The idea for the D&D dwarf comes from the dwarves of European mythologies and J. R. R. Tolkien's novel The Lord of the Rings (1954–1955), and has been used in D&D and its predecessor Chainmail since the early 1970s.
For example, the Dwarves of Moria and the Lonely Mountain use outer names taken from the language of the Men of the north where they lived. [T 16] In reality, Tolkien took the names of 12 of the 13 dwarves – excluding Balin – that he used in The Hobbit from the Old Norse Völuspá, long before the idea of Khuzdul arose.
As described in The Crystal Shard in almost medical terms, [5]: 66 Wulfgar is roughly 7 ft 0 in (2.13 m), blond-haired and blue-eyed (common for the barbarian tribes he hails from), and developed his awesomely muscled physique when he was in servitude to the dwarf Bruenor Battlehammer for five years—working alongside dwarves, who are renowned for being tireless.
Forgotten Realms is a campaign setting for the Dungeons & Dragons (D&D) fantasy role-playing game.Commonly referred to by players and game designers as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. [1]
The Complete Book of Dwarves is a supplemental rulebook for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1991 by TSR, Inc. [2] [4] It contains a variety of information useful to playing dwarf characters in the game, including information on strongholds, [5] dwarven subraces, [2] character "kits", [2] role-playing, mining, and more.
Moradin is the chief deity in the dwarven pantheon in the Dungeons & Dragons game and is a member of the default D&D pantheon. In 3rd edition, Moradin's domains are Creation, Earth, Good, Law, and Protection. [1] The 5th Edition Players Handbook include Knowledge as a suggested domain. His titles include Soul Forger, Dwarffather, the All-Father ...
This is a fantastic piece and one of the best campaigns D&D has had in at least ten (possibly twenty) years. You just have to be willing to do a lot of work to make it happen." [6] Out of the Abyss was one of the Judges' Spotlight Winners at the 2016 ENnie Awards. [7]
Throughout D&D history, up to and including the third edition Player's Handbook, spellcaster gnomes were either illusionists or had illusionist as their favored class. [19] [20] However, in Dungeons & Dragons v.3.5, gnomes' favored class has been changed to bard, as the favored class of illusionist was a subset of the wizard class.