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  2. Roblox - Wikipedia

    en.wikipedia.org/wiki/ROBLOX

    Roblox has been criticized for making it easy for children to spend large sums of money through microtransactions, leading to numerous instances where children have spent large sums of money on the platform without parents' knowledge, [154] [155] and deleting the accounts of players who file chargebacks or request refunds for Robux payments ...

  3. Token money - Wikipedia

    en.wikipedia.org/wiki/Token_money

    Token money has less intrinsic value compared to its face value. [10] If the token money is metallic it is commonly made out of cheaper metals such as copper and nickel. [11] [12] Token money is also money whose face value exceeds its cost of production, i.e. the intrinsic value is lower than the extrinsic value.

  4. Economy of Second Life - Wikipedia

    en.wikipedia.org/wiki/Economy_of_Second_Life

    Residents may purchase L$ directly through the Second Life viewer, or by logging into the website and using the Lindex Exchange. The ratio of L$ to US$ (L$: US$) is a floating exchange rate depending on supply and demand; Linden Dollars can be purchased and sold on the Lindex at the current market rate, or residents can set their own limit to get a better exchange rate.

  5. Big Mac Index - Wikipedia

    en.wikipedia.org/wiki/Big_Mac_Index

    If the implied exchange rate is less than the actual exchange rate, then the analysed currency is undervalued against the base currency. [9] For example, using figures for July 2023: [3] The implied exchange rate according to the Big Mac index is 1.20 francs per dollar; The actual exchange rate is 0.87 francs per dollar

  6. Real and nominal value - Wikipedia

    en.wikipedia.org/wiki/Real_and_nominal_value

    Real values can for example be expressed in constant 1992 dollars, with the price level fixed 100 at the base date. Comparison of real and nominal gas prices 1996 to 2016, illustrating the formula for conversion. Here the base year is 2016.

  7. South Korean won - Wikipedia

    en.wikipedia.org/wiki/South_Korean_won

    The Bank of Korea announced in early 2006 its intention to redesign the 10 won coin by the end of that year. With the increasing cost of production, then at 38 won per 10 won coin, and rumors that some people had been melting the coins to make jewelry, the redesign was needed to make the coin more cost-effective to produce. [13]