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  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Source code was released under a commercial license Wintermute Engine: C++: 2010 C-like syntax No 2.5D Windows: The White Chamber, Ghost in the Sheet, Dark Fall: Lost Souls, Face Noir: Donationware, MIT, LGPL: Lite version lacks 3D Actor function World Builder: 1986 No 2D System 3: Lost Crystal: Freeware: WorldForge: C++: 1998 Lua (client ...

  3. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    Sonic-CD-11-Decompilation: Active Sonic the Hedgehog (2013) Sonic-1-2-2013-Decompilation: Active Sonic the Hedgehog 2 (2013) Active Sonic Mania: Sonic-Mania-Decompilation: Active RPG Maker 2000: EasyRPG: Active GPL: RPG Maker 2003: RPG Maker XP aka Ruby Game Scripting System (RGSS) mkxp, mkxp-z: Active GPL [119] [120] RPG Maker VX (RGSS2) RPG ...

  4. List of unofficial Sonic the Hedgehog media - Wikipedia

    en.wikipedia.org/wiki/List_of_unofficial_Sonic...

    Sonic Chaos is an unofficial remake of the 8-bit 1993 game of the same name. It features Sonic Mania-style gameplay elements, sprites and graphics, as well as new game mechanics and boss fights. The remake is in development. [18] Sonic P-06 is an unofficial remake of Sonic the Hedgehog (2006) for Windows powered by Unity. It is in development ...

  5. Sonic 3D Blast - Wikipedia

    en.wikipedia.org/wiki/Sonic_3D_Blast

    Sonic 3D Blast [b], known in PAL regions as Sonic 3D: Flickies' Island, [c] is a 1996 platform game in the Sonic the Hedgehog series for the Sega Genesis and Sega Saturn. As Sonic the Hedgehog , the player embarks on a journey to save the Flickies , birds enslaved by Doctor Robotnik .

  6. Sonic the Hedgehog 2 (8-bit video game) - Wikipedia

    en.wikipedia.org/wiki/Sonic_the_Hedgehog_2_(8...

    Sonic the Hedgehog 2 [a] is a 1992 platform game developed by Aspect and published by Sega for the Master System and Game Gear.It is the sequel to the 8-bit Sonic the Hedgehog (1991) and follows Sonic as he attempts to get the Chaos Emeralds back to rescue his friend Miles "Tails" Prower from Dr. Robotnik.

  7. Sprite (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Sprite_(computer_graphics)

    In computer graphics, a sprite is a two-dimensional bitmap that is integrated into a larger scene, most often in a 2D video game. Originally, the term sprite referred to fixed-sized objects composited together, by hardware, with a background. [1] Use of the term has since become more general.

  8. Texture atlas - Wikipedia

    en.wikipedia.org/wiki/Texture_atlas

    In computer graphics, a texture atlas (also called a spritesheet or an image sprite in 2D game development) is an image containing multiple smaller images, usually packed together to reduce overall dimensions. [1]

  9. Educational games in the Sonic the Hedgehog series - Wikipedia

    en.wikipedia.org/wiki/Educational_games_in_the...

    As Sonic had become Sega's mascot, Sega released two educational games featuring characters from the Sonic franchise, Sonic the Hedgehog's Gameworld and Tails and the Music Maker. [ 8 ] [ 10 ] Gameworld was developed by Aspect Co. , [ 11 ] the studio that produced the majority of the Game Gear Sonic games. [ 12 ]