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ShapeJS is a JavaScript-based programming language for creating 3D printable products and fully interactive creator applications. Hosted by Shapeways, it is a cloud-based system for creating 3D objects and web apps that make 3D printable things.
Shapes can be imported in three formats: STL and OBJ for 3D, and 2-dimensional SVG shapes for extruding into 3D shapes. Tinkercad exports models in STL or OBJ formats, ready for 3D printing. Tinkercad also includes a feature to export 3D models to Minecraft Java Edition, [11] and also offers the ability to design structures using Lego bricks. [12]
Loft is a method to create complicated smooth 3D shapes in CAD and other 3D modeling software. Planar cross-sections of the desired shape are defined at chosen locations. Algorithms find a smooth 3D shape that fit these cross-sections. Designers can modify the shape through choice of fitting algorithm and input parameters.
There are two sorts of 3d model that can be created using free software: Wire-frame models are a series of lines that connect to make a shape that can have a surface texture, using photogrammetry to produce these models can result in holes and bumps where information is missing but give a detailed representation of objects.
3D models may be created automatically or manually. The manual modeling process of preparing geometric data for 3D computer graphics is similar to plastic arts such as sculpting. The 3D model can be physically created using 3D printing devices that form 2D layers of the model with three-dimensional material, one layer at a time. Without a 3D ...
Art of Illusion is a free software, and open source software package [1] for making 3D graphics. [2] It provides tools for 3D modeling, texture mapping, and 3D rendering still images and animations. Art of Illusion can also export models for 3D printing in the STL file format. [3] [4]
Most are DGEs: software that allows the user to manipulate ("drag") the geometric object into different shapes or positions. The main example of a supposer is the Geometric Supposer, which does not have draggable objects, but allows students to study pre-defined shapes. Nearly all of the following programs are DGEs.
In this method, the user creates a 2D shape which traces the outline of an object from a photograph or a drawing. [3] The user then uses a second image of the subject from a different angle and extrudes the 2D shape into 3D, again following the shape’s outline. This method is especially common for creating faces and heads.
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