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The Albin Countergambit is a chess opening that begins with the moves: 1. d4 d5 2. c4 e5. and the usual continuation is: 3. dxe5 d4. The opening is a gambit and an uncommon response to the Queen's Gambit. In exchange for the sacrificed pawn, Black has a central wedge at d4 and gets some chances for an attack.
The Albin Countergambit. The black pawn on d4 is stronger than it appears. 4. e3? Careless. Usual and better is 4.Nf3. 4... Bb4+ 5. Bd2 dxe3! (see diagram) Now White's best option is to accept doubled pawns with 6.fxe3, which the Encyclopaedia of Chess Openings gives as the best move. Black gets a slight advantage, but White has avoided the ...
Albin Countergambit – D08 – 1.d4 d5 2.c4 e5 [1] Zilbermints Gambit ... Tarrasch Defense Marshall Gambit – D32 – 1.d4 d5 2.c4 e6 3.Nc3 c5 4.cxd5 exd5 5.e4 [226]
Countergambit: A gambit played by Black, often in response to another gambit. Examples of this include the Albin Countergambit in response to the Queen's Gambit, the Falkbeer Countergambit in response to the King's Gambit, and the Greco Counter Gambit (the former name of the Latvian Gambit) in response to the King's Knight Opening.
Adolf Albin (14 September 1848 – 22 March 1920) was a Romanian chess player. He is best known for the countergambit that bears his name and for authoring the first chess book written in Romanian. Life
How to Play the Albin Countergambit, Eric Schiller, Chess Enterprises, 1991. ISBN 90-454-7019-5. How to Play the Belgrade Gambit, Eric Schiller, Chess Digest, 1997. ISBN 0-87568-294-4. How to Play the Chigorin Defense in the Queen's Gambit Declined, Eric Schiller, Chess Enterprises, 1991. ISBN 0-945470-11-8.
Lemberg Countergambit - 1.d4 d5 2.e4 dxe4 3.Nc3 e5; Leningrad Variation of the Dutch Defence – 1.d4 f5 2.g3 g6; Lisbon Gambit of the Dutch Defense – 1.d4 f5 2.g4 fxg4 3.h3; Lisbon Gambit of the Queen's Pawn Opening, English Rat – 1.d4 d6 2.c4 e5 3.dxe5 Nc6; Lithuanian Variation of the Mikėnas Defence – 1.d4 Nc6 2.c4 e5 3.d5 Nce7
In chess, a trap is a move which tempts the opponent to play a bad move. [1] Traps are common in all phases of the game; in the opening, some traps have occurred often enough that they have acquired names.