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  2. Old School RuneScape - Wikipedia

    en.wikipedia.org/wiki/Old_School_RuneScape

    Old School RuneScape is a massively multiplayer online role-playing game (MMORPG), developed and published by Jagex.The game was released on 16 February 2013. When Old School RuneScape launched, it began as an August 2007 version of the game RuneScape, which was highly popular prior to the launch of RuneScape 3.

  3. RuneScape - Wikipedia

    en.wikipedia.org/wiki/RuneScape

    A beta version of RuneScape 2 was released to paying members for a testing period beginning on 1 December 2003, and ending in March 2004. [62] Upon its official release, RuneScape 2 was renamed simply RuneScape, while the older version of the game was kept online under the name RuneScape Classic.

  4. Jagex - Wikipedia

    en.wikipedia.org/wiki/Jagex

    Jagex Limited is a British video game developer and publisher based at the Cambridge Science Park in Cambridge, England.It is best known for RuneScape and Old School RuneScape, both free-to-play massively multiplayer online role-playing games.

  5. History of massively multiplayer online games - Wikipedia

    en.wikipedia.org/wiki/History_of_massively...

    Meanwhile, the PLATO system, an educational computer system based on mainframe computers with graphical terminals, was pioneering many areas of multiuser computer systems. By the middle of 1974, there were graphical multiplayer games such as Spasim , a space battle game which could support 32 users, and the Talkomatic multi-user chat system.

  6. Totems (video game) - Wikipedia

    en.wikipedia.org/wiki/Totems_(video_game)

    NeoReality is an integrated video game production platform developed by 10tacle Studios Belgium. It contains several innovative tools and engines including 3D graphics rendering, physics, AI, game-specific scripting language, etc. [2] Semantic Environment Sensing System was a technology which allows the player and all NPC characters to use the world as an open-ended playground, using each ...

  7. Free-to-play - Wikipedia

    en.wikipedia.org/wiki/Free-to-play

    For PC gaming specifically, two challenges exist: video game piracy and demanding system requirements. The free-to-play model attempts to solve both these problems by providing a game that requires relatively low system requirements and at no cost, and consequently provides a highly accessible experience funded by advertising and micropayments ...

  8. Experience point - Wikipedia

    en.wikipedia.org/wiki/Experience_point

    An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experience points are generally awarded for the completion of objectives, overcoming obstacles and opponents ...

  9. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    The practice of creating a game using 'free' art and audio assets, either from an online marketplace or the default stock of assets included with many game engines. Asset-flips are often of very poor quality designed to catch onto a currently popular theme to turn a quick profit. It mimics the practice of flipping in real estate markets.

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