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  2. Concepts (C++) - Wikipedia

    en.wikipedia.org/wiki/Concepts_(C++)

    The following is a declaration of the concept "equality_comparable" from the <concepts> header of a C++20 standard library. This concept is satisfied by any type T such that for lvalues a and b of type T, the expressions a==b and a!=b as well as the reverse b==a and b!=a compile, and their results are convertible to a type that satisfies the concept "boolean-testable":

  3. Object-oriented analysis and design - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_analysis...

    Object-oriented analysis and design (OOAD) is a technical approach for analyzing and designing an application, system, or business by applying object-oriented programming, as well as using visual modeling throughout the software development process to guide stakeholder communication and product quality.

  4. Open–closed principle - Wikipedia

    en.wikipedia.org/wiki/Open–closed_principle

    In object-oriented programming, the open–closed principle (OCP) states "software entities (classes, modules, functions, etc.) should be open for extension, but closed for modification"; [1] that is, such an entity can allow its behaviour to be extended without modifying its source code. The name open–closed principle has been used in two ways.

  5. Composition over inheritance - Wikipedia

    en.wikipedia.org/wiki/Composition_over_inheritance

    Composition over inheritance (or composite reuse principle) in object-oriented programming (OOP) is the principle that classes should favor polymorphic behavior and code reuse by their composition (by containing instances of other classes that implement the desired functionality) over inheritance from a base or parent class. [2]

  6. Booch method - Wikipedia

    en.wikipedia.org/wiki/Booch_method

    Class diagram. The Booch method [1] is a method for object-oriented software development. It is composed of an object modeling language, [2] an iterative object-oriented development process, [3] and a set of recommended practices.

  7. Method (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Method_(computer_programming)

    A method in object-oriented programming (OOP) is a procedure associated with an object, and generally also a message.An object consists of state data and behavior; these compose an interface, which specifies how the object may be used.

  8. GRASP (object-oriented design) - Wikipedia

    en.wikipedia.org/wiki/GRASP_(object-oriented_design)

    General Responsibility Assignment Software Patterns (or Principles), abbreviated GRASP, is a set of "nine fundamental principles in object design and responsibility assignment" [1]: 6 first published by Craig Larman in his 1997 [citation needed] book Applying UML and Patterns.

  9. Virtual inheritance - Wikipedia

    en.wikipedia.org/wiki/Virtual_inheritance

    Virtual inheritance is a C++ technique that ensures only one copy of a base class ' s member variables are inherited by grandchild derived classes. Without virtual inheritance, if two classes B and C inherit from a class A , and a class D inherits from both B and C , then D will contain two copies of A ' s member variables: one via B , and one ...