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  2. Shoelace formula - Wikipedia

    en.wikipedia.org/wiki/Shoelace_formula

    Shoelace scheme for determining the area of a polygon with point coordinates (,),..., (,). The shoelace formula, also known as Gauss's area formula and the surveyor's formula, [1] is a mathematical algorithm to determine the area of a simple polygon whose vertices are described by their Cartesian coordinates in the plane. [2]

  3. Tangential trapezoid - Wikipedia

    en.wikipedia.org/wiki/Tangential_trapezoid

    The formula for the area of a trapezoid can be simplified using Pitot's theorem to get a formula for the area of a tangential trapezoid. If the bases have lengths a, b, and any one of the other two sides has length c, then the area K is given by the formula [2] (This formula can be used only in cases where the bases are parallel.)

  4. T puzzle - Wikipedia

    en.wikipedia.org/wiki/T_puzzle

    [1] [2] One of the earliest published descriptions of the puzzle appeared in 1826 in the 'Sequel to the Endless Amusement'. [3] Many other references of the cross puzzle can be found in amusement, puzzle and magicians books throughout the 19th century. [4] The T puzzle is based on the cross puzzle, but without head and has therefore only four ...

  5. Area - Wikipedia

    en.wikipedia.org/wiki/Area

    This formula is also known as the shoelace formula and is an easy way to solve for the area of a coordinate triangle by substituting the 3 points (x 1,y 1), (x 2,y 2), and (x 3,y 3). The shoelace formula can also be used to find the areas of other polygons when their vertices are known.

  6. Missing square puzzle - Wikipedia

    en.wikipedia.org/wiki/Missing_square_puzzle

    The apparent triangles formed from the figures are 13 units wide and 5 units tall, so it appears that the area should be S = ⁠ 13×5 / 2 ⁠ = 32.5 units. However, the blue triangle has a ratio of 5:2 (=2.5), while the red triangle has the ratio 8:3 (≈2.667), so the apparent combined hypotenuse in each figure is actually bent. With the bent ...

  7. Romberg's method - Wikipedia

    en.wikipedia.org/wiki/Romberg's_method

    One-piece. Note since it starts and ends at zero, this approximation yields zero area. Two-piece Four-piece Eight-piece. After trapezoid rule estimates are obtained, Richardson extrapolation is applied. For the first iteration the two piece and one piece estimates are used in the formula ⁠ 4 × (more accurate) − (less accurate) / 3 ⁠. The ...

  8. Trapezoidal rule - Wikipedia

    en.wikipedia.org/wiki/Trapezoidal_rule

    In calculus, the trapezoidal rule (also known as the trapezoid rule or trapezium rule) [a] is a technique for numerical integration, i.e., approximating the definite integral: (). The trapezoidal rule works by approximating the region under the graph of the function f ( x ) {\displaystyle f(x)} as a trapezoid and calculating its area.

  9. Solved game - Wikipedia

    en.wikipedia.org/wiki/Solved_game

    Strongly solved by John Tromp's 8-ply database [4] (Feb 4, 1995). Weakly solved for all boardsizes where width+height is at most 15 (as well as 8×8 in late 2015) [3] (Feb 18, 2006). Solved for all boardsizes where width+height equals 16 on May 22, 2024. [5] Free gomoku Solved by Victor Allis (1993). The first player can force a win without ...