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  2. Google Classroom - Wikipedia

    en.wikipedia.org/wiki/Google_Classroom

    Google Classroom is a free blended learning platform developed by Google for educational institutions that aims to simplify creating, distributing, and grading assignments. . The primary purpose of Google Classroom is to streamline the process of sharing files between teachers and students.

  3. List of large-group awareness training organizations - Wikipedia

    en.wikipedia.org/wiki/List_of_large-group...

    Call of the Shofar (founded by Simcha Frischling) [citation needed]; Context International [2] [9] (previously Context Associated, founded by Randy Revell, who had worked with Mind Dynamics)

  4. List of learning management systems - Wikipedia

    en.wikipedia.org/wiki/List_of_learning...

    Help; Learn to edit; Community portal; Recent changes; Upload file; Special pages

  5. Flipped classroom - Wikipedia

    en.wikipedia.org/wiki/Flipped_classroom

    Flipped classroom teaching at Clintondale High School in Michigan, United States. A flipped classroom is an instructional strategy and a type of blended learning.It aims to increase student engagement and learning by having pupils complete readings at home, and work on live problem-solving during class time. [1]

  6. Kahoot! - Wikipedia

    en.wikipedia.org/wiki/Kahoot!

    Kahoot! is a Norwegian online game-based learning platform. [3] It has learning games, also known as "kahoots", which are user-generated multiple-choice quizzes that can be accessed via a web browser or the Kahoot! app. [ 4 ] [ 5 ]

  7. Problem-based learning - Wikipedia

    en.wikipedia.org/wiki/Problem-based_learning

    This process is based on constructivism. PBL represents a paradigm shift from traditional teaching and learning philosophy, [3] which is more often lecture-based. The constructs for teaching PBL are very different from traditional classroom or lecture teaching and often require more preparation time and resources to support small group learning.

  8. Distance education - Wikipedia

    en.wikipedia.org/wiki/Distance_education

    The study suggests teachers should cut back on the amount of information taught and incorporate more activities during the lesson, in order for students to create their own work. [50] Though schools are slow to adapt to new technologies, COVID-19 required schools to adapt and learn how to use new digital and online learning tools. [ 51 ]

  9. Technology integration - Wikipedia

    en.wikipedia.org/wiki/Technology_integration

    Technology integration is defined as the use of technology to enhance and support the educational environment. Technology integration in the classroom can also support classroom instruction by creating opportunities for students to complete assignments on the computer rather than with normal pencil and paper. [1]

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