Search results
Results from the WOW.Com Content Network
René Viénet at 2024 Shanghai Book Fair. René Viénet (born 6 February 1944, in Le Havre) is a French sinologist who is famous as a situationist writer and filmmaker. Viénet used the situationist technique of détournement — the diversion of already existing cultural elements to new subversive purposes.
The film has been compared to La Chinoise by Jean-Luc Godard, due to its usage of anti-capitalist political theory and Chinese imagery. [ 1 ] According to Richard Metzger , of Dangerous Minds , the film is a “a critique of class conflicts, bureaucratic socialism, the failures of the French Communist Party, Maoism, cultural hegemony, sexual ...
The application of game theory to political science is focused in the overlapping areas of fair division, political economy, public choice, war bargaining, positive political theory, and social choice theory. In each of these areas, researchers have developed game-theoretic models in which the players are often voters, states, special interest ...
The spectacle is a central notion in the Situationist theory, developed by Guy Debord in his 1967 book The Society of the Spectacle. In the general sense, the spectacle refers to "the autocratic reign of the market economy which had acceded to an irresponsible sovereignty, and the totality of new techniques of government which accompanied this ...
The Hobbesian trap (or Schelling's dilemma) is a theory that explains why preemptive strikes occur between two groups, out of bilateral fear of an imminent attack. Without outside influences, this situation will lead to a fear spiral (catch-22, vicious circle, Nash equilibrium) in which fear will lead to an arms race which in turn will lead to increasing fear.
Military simulations, also known informally as war games, are simulations in which theories of warfare can be tested and refined without the need for actual hostilities. Military simulations are seen as a useful way to develop tactical , strategical and doctrinal solutions, but critics argue that the conclusions drawn from such models are ...
Constant sum: A game is a constant sum game if the sum of the payoffs to every player are the same for every single set of strategies. In these games, one player gains if and only if another player loses. A constant sum game can be converted into a zero sum game by subtracting a fixed value from all payoffs, leaving their relative order unchanged.
In game theory, the war of attrition is a dynamic timing game in which players choose a time to stop, and fundamentally trade off the strategic gains from outlasting other players and the real costs expended with the passage of time.