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The teams move round the board based on the number of words correctly guessed and occasional spinner bonuses. The object of the game is to be the first team to get around the board to the finish space. There is also a children's version called Articulate for Kids, and a new version was released in 2010 called Articulate Your Life.
The language of mathematics has a wide vocabulary of specialist and technical terms. It also has a certain amount of jargon: commonly used phrases which are part of the culture of mathematics, rather than of the subject.
In time-defaulted games, where disk differential is used for tie-breaks in tournaments or for rating purposes, one common over-the-board procedure for the winner of defaulted contests to complete both sides' moves with the greater of the result thereby or one disk difference in the winner's favor being the recorded score.
Halma (from Greek: ἅλμα, romanized: hálma, meaning “leap" [1]) is a strategy board game invented in 1883 or 1884 by George Howard Monks, an American thoracic surgeon at Harvard Medical School. His inspiration was the English game Hoppity which was devised in 1854. [2] The gameboard is checkered and divided into 16×16 squares.
Holistic rubrics provide an overall rating for a piece of work, considering all aspects. Analytic rubrics evaluate various dimensions or components separately. Developmental rubrics, a subset of analytical rubrics, facilitate assessment, instructional design, and transformative learning through multiple dimensions of developmental successions.
Most games use a standardized and unchanging board (chess, Go, and backgammon each have such a board), but some games use a modular board whose component tiles or cards can assume varying layouts from one session to another, or even during gameplay. game component See component. game equipment See equipment. game piece See piece. gameplay
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Ludo (/ ˈ lj uː d oʊ /; from Latin ludo '[I] play') is a strategy-based board game for two to four [a] players, in which the players race their four tokens from start to finish according to the rolls of a single die. Like other cross and circle games, Ludo originated from the Indian game Pachisi. [1]