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The history of thinset dates back to the post-World War II era when the tile industry sought more efficient methods for tile installation. [7] Before thinset, the standard method for installing tiles was the thick-set or mud-set method, which involved a thick layer of a sand and cement mixture.
The whole board opening is called fuseki. [1] An important principle to follow in early play is "corner, side, center." [2] [3] [4] In other words, the corners are the easiest places to take territory, because two sides of the board can be used as boundaries. Once the corners are occupied, the next most valuable points are along the sides ...
An empty Go board, with the 19×19 intersecting lines. The Go board, called the goban 碁盤 in Japanese, is the playing surface on which to place the stones. The standard board is marked with a 19×19 grid. Smaller boards include a 13×13 grid and a 9×9 grid used for shorter games that are often used to teach beginners.
The best programs could do especially well on the small 9x9 board, which had fewer possibilities to explore. In 2009, the first such programs appeared which could reach and hold low dan-level ranks on the KGS Go Server on the 19x19 board. In 2010, at the 2010 European Go Congress in Finland, MogoTW played 19x19 Go against Catalin Taranu (5p ...
The thick bed mortar method has been around for hundreds, if not thousands of years. Historically, a sand/cement mixture was mixed with water to a fairly dry consistency and was spread on either a portland cement water paste (neat cement), or over cement powder spread on the surface which is then sprayed with water to create a slurry coat and spread over the surface. [1]
Each version of magnesia board needs to be installed using the manufacturer's recommendations to avoid installation problems. Most often the boards are produced by using Sorel cement (Magnesium oxychloride), resulting in a slightly hygroscopic product that can produce a problem called "crying boards" when applied in too humid climate.
Players: Go is a game between two players, called Black and White. Rule 2. [8] Board: Go is played on a plain grid of 19 horizontal and 19 vertical lines, called a board. Definition. ("Intersection") A point on the board where a horizontal line meets a vertical line is called an intersection. Rule 3.
Leela is a computer Go software developed by Belgian programmer Gian-Carlo Pascutto, [1] [2] [3] the author of chess engine Sjeng.It won the third place for 19x19 board Go and the second place for 9x9 board Go at the Computer Olympiad in 2008, [1] [4] and won the eighth place in the 1st World AI Go Tournament in August 2017. [5]