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In computer programming, an assignment statement sets and/or re-sets the value stored in the storage location(s) denoted by a variable name; in other words, it copies a value into the variable. In most imperative programming languages , the assignment statement (or expression) is a fundamental construct.
In the basic assignment problem, each agent is assigned to at most one task and each task is assigned to at most one agent. In the many-to-many assignment problem, [10] each agent i may take up to c i tasks (c i is called the agent's capacity), and each task j may be taken by up to d j agents simultaneously (d j is called the task's capacity).
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Computer-aided assessment can be viewed in a few different ways. Technically, assignments that are written on a computer and researched online are computer-aided assessments. One of the most common forms of computer-aided assessment (in terms of e-learning) is online quizzes or exams. These can be implemented online, and also marked by the ...
In compiler design, static single assignment form (often abbreviated as SSA form or simply SSA) is a type of intermediate representation (IR) where each variable is assigned exactly once. SSA is used in most high-quality optimizing compilers for imperative languages, including LLVM , the GNU Compiler Collection , and many commercial compilers.
The Art of Computer Programming (TAOCP) is a comprehensive monograph written by the computer scientist Donald Knuth presenting programming algorithms and their analysis. Volumes 1–5 are intended to represent the central core of computer programming for sequential machines.
A finite-state automaton from automata theory, a branch of theoretical computer science. Theoretical computer science is a subfield of computer science and mathematics that focuses on the abstract and mathematical foundations of computation. It is difficult to circumscribe the theoretical areas precisely.
A power of two program running in a CARDIAC emulator. The program outputs 1, 2, 4, 8, …, 512 and halts after 277 steps. CARDIAC (CARDboard Illustrative Aid to Computation) is a learning aid developed by David Hagelbarger and Saul Fingerman for Bell Telephone Laboratories in 1968 to teach high school students how computers work.