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TemplateData for Singapore dollar This template renders the standard Singaporean currency abbreviation (S$) and an optional value. The abbreviation provides an informative link to the currency article.
The Singapore dollar (sign: S$; code: SGD) is the official currency of the Republic of Singapore. It is divided into 100 cents (Malay: sen, Chinese: 分; pinyin: fēn, Tamil: காசு, romanized: kācu). It is normally abbreviated with the dollar sign $, or S$ to distinguish it from other dollar-denominated currencies.
SGD is the ISO 4217 code of the Singapore dollar, the currency of Singapore. SGD or sgd can also mean: Saccharomyces Genome Database, a yeast database; Sargodha, a Pakistani city; Secure global desktop, software by Tarantella, subsequently bought and used by Sun Microsystems and by Oracle Corporation; SG Dynamo Dresden, a German association ...
Currency Symbols is a Unicode block containing characters for representing unique monetary signs. Many currency signs can be found in other Unicode blocks, especially when the currency symbol is unique to a country that uses a script not generally used outside that country.
3NF—third normal form; 386—Intel 80386 processor; 486—Intel 80486 processor; 4B5BLF—4-bit 5-bit local fiber; 4GL—fourth-generation programming language; 4NF—fourth normal form; 5GL—fifth-generation programming language; 5NF—fifth normal form; 6NF—sixth normal form; 8B10BLF—8-bit 10-bit local fiber; 802.11—wireless LAN
Colour key and notes Indicates that a given currency is pegged to another currency (details) Italics indicates a state or territory with a low level of international recognition State or territory Currency Symbol [D] or Abbrev. ISO code Fractional unit Number to basic Abkhazia Abkhazian apsar [E] аҧ (none) (none) (none) Russian ruble ₽ RUB Kopeck 100 Afghanistan Afghan afghani ؋ AFN ...
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Graphics represented as a rectangular grid of pixels. Rasterization Converting vector graphics to raster graphics. This terms also denotes a common method of rendering 3D models in real time. Ray casting Rendering by casting non-recursive rays from the camera into the scene. 2D ray casting is a 2.5D rendering method. Ray marching