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Strategy guides are instruction books that contain hints or complete solutions to specific video games. The line between strategy guides and video game walkthroughs is somewhat blurred, with the former often containing or being written around the latter. Strategy guides are often published in print, both in book form and also as articles within ...
Misc. Strategy Guides / Walkthroughs Title Year Author/Publisher Description Contact How to Master the Video Games 1981 Tom Hirschfeld / Bantam Books: Strategy guides for 30 arcade games Thibbs: How to Beat the Video Games 1982 Michael Blanchet / Fireside Books: Strategy guides for 20 arcade games Thibbs: Learning to Fly with Flight Simulator 1987
A video game walkthrough is a guide aimed towards improving a player's skill within a particular video game and often designed to assist players in completing either an entire video game or specific elements. Walkthroughs may alternatively be set up as a playthrough, where players record themselves playing through a game and upload or live ...
GameFAQs was started as the Video Game FAQ Archive on November 5, 1995, [10] by gamer and programmer Jeff Veasey. The site was created to bring numerous online guides and FAQs from across the internet into one centralized location. [11] Hosted on America Online (AOL), it originally served as a mirror of Andy Eddy's FTP FAQ archive.
Prima Games is a publishing company of video game strategy guides in the United States.Formerly, Prima was an imprint of Dorling Kindersley, a division of Penguin Random House, and produced print strategy guides, featuring in-depth walkthroughs for completing games and other information, such as character sheets and move charts. [1]
Almost all major video games released today will have one or more official Guides associated with them. While the rise of the World Wide Web and the increasing availability of free on-line FAQs and walkthroughs has taken away some of the need for commercial strategy guides, there is still a market for them.
Ken Uston's Guide to Buying and Beating the Home Video Games was published in May 1982. The book, published by Signet in New York, was a brief strategy guide for many console games in existence at the time. The book was divided into chapters by console type or manufacturer, and each chapter had an article on each game title available for that ...
Expert Gamer, often abbreviated as XG, was an American video game magazine that was published by Ziff Davis from August 1998 to October 2001. There are 39 issues of Expert Gamer. The bulk of XG ' s content was video game strategy guides and cheat codes.
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