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This could be a great opportunity to create new infusions together. What Are Artificer Infusions? Artificers gain the ability to bestow items with magical properties at the 2nd level. These magical properties are called "infusions" and range from providing small mechanical benefits to existing items to creating your own mechanical servant.
Infusions Known When you gain this feature, pick four artificer infusions to learn, choosing from the “ Artificer Infusions ” section at the end of the class’s description. You learn additional infusions of
Prerequisite: 17th-level artificer Item: A set of artisan's tools you are proficient with and a crystal worth at least 1,000 gold pieces (requires attunement by an artificer) You learn a unique method of infusing magic into a set of tools in order to release the effects of even more powerful spells than you previously had access to.
You can infuse more than one nonmagical object at the end of a long rest; the maximum number of objects appears in the Infused Items column of the Artificer table. You must touch each of the objects, and each of your infusions can be in only one object at a time.
Choosing two or three of these combat-focused infusions, and one or two utility infusions makes for a balanced and versatile character. At 3rd level , you gain the ability to prepare another 1st-level spell from the artificer spell list , you gain the situationally useful Right Tool for the Job feature, and get to choose your Artificer Specialty.
This free's up infusions that they can share with Party members. Helping them to Tailor things they use a bit more to what they are after rather than relying on the random drops as well. Because the Artificer is a support class and infusions are designed to be used to benefit more than just themselves but potentially other party members as well.
If our 4th-level Artificer knows 4 infusions, then only 4 infusions can exist simultaneously (within 4 different objects, as stated). And, as per the first sentence, it would have taken at least 2 long rests for our 4th-level Artificer to create these 4 infusions (2 per long rest).
The infuse item section says You can infuse more than one nonmagical object at the end of a long rest; the maximum number of objects appears in the Infused Items column of the Artificer table. which at level 10 is 4, and is always the maximum number of items you can have infused at any one time (unless I have misunderstood, though I am not sure ...
2) It says in the artificer infusion list that if you have XGtE you can pick from the common magic items list there in the infusions list. If I buy the magic items section for digital XGtE will this populate the list automatically? Thanks (The artificer class is my favorite, so glad they're officially back for 5E)
This intended to help you explore more options for magic items. That said, any uncommon item on this list is easily craftable once your artificer reaches 10th level and gains access to the Magic Item Adept feature. Top 10 Magic Items for Artificers. 1. All-Purpose Tool. Wondrous item, varies (requires attunement by an artificer)