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ABCmouse.com is a digital education program for children ages 2–8, created by the edtech company Age of Learning, Inc. [2] [3] The program offers educational games, videos, puzzles, printables, and a library of regular and “read-aloud” children’s books, covering subjects including reading and language arts, math, science, health, social studies, music, and art.
[3] The Mother Goose Club YouTube channel also contains a number of shorter, song-only videos that feature cast members and other performers singing nursery rhymes. [6] [7] Additional content can be found on the Mother Goose Club mobile app in the form of songs, books, games, and videos [6] and on Netflix in the form of a nursery rhyme ...
Living Books included the printed versions of the paperback books with the software to ensure there would be continuity where kids could play between the two and to encourage non-digital reading. [ 17 ] [ 64 ] Additionally, children were able to follow along in the physical book as the program read the story, and parents had the option of ...
Today, Vsauce is now one of the most popular educational channels on the platform, and has led to the creation of other channels such as Vsauce 2 and 3, hosted by Kevin Lieber and Jake Roper respectively. Michael also co-hosted a live show called Brain Candy Live! with Mythbusters' former host Adam Savage which toured across the United States ...
All I Really Need To Know I Learned in Kindergarten is a book of short essays by American minister and author Robert Fulghum.It was first published in 1986. The title of the book is taken from the first essay in the volume, in which Fulghum lists lessons normally learned in American kindergarten classrooms and explains how the world would be improved if adults adhered to the same basic rules ...
BookTube is a subcommunity on YouTube that focuses on books and literature. The BookTube community has, to date, reached hundreds of thousands of viewers worldwide. While the majority of BookTubers focus on Young Adult literature, many address other genres.
The first two games were developed in October 1995 and the last two were developed in 1996. The products make use of interactive storybooks based on fairy tales to help early readers broaden their reading, vocabulary, writing and word recognition skills. Each number in the title corresponds to the reading level of the reader they are aimed at.
Ready Set Learn! was an American television block broadcast from late 1992 until 2010 across the Discovery Communications-owned TLC and Discovery Kids networks. A cable competitor to PBS's children's offerings, it broadcast twice on weekday mornings and comprised three hours of original, imported, and rerun programming plus music videos geared towards preschoolers.