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Terminology invoking "objects" in the modern sense of object-oriented programming made its first appearance at the artificial intelligence group at MIT in the late 1950s and early 1960s.
In object-oriented programming, analysis and design, object identity is the fundamental property of every object that it is distinct from other objects. Objects have identity – are distinct – even when they are otherwise indistinguishable, i.e. equal.
OMT object diagram OMT state diagram. The object-modeling technique (OMT) is an object modeling approach for software modeling and designing. It was developed around 1991 by Rumbaugh, Blaha, Premerlani, Eddy and Lorensen as a method to develop object-oriented systems and to support object-oriented programming.
In object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages, but generally the shared aspects consist of state and behavior that are each either associated with a particular object or with all objects of that class.
This is a list of notable programming languages with features designed for object-oriented programming (OOP).. The listed languages are designed with varying degrees of OOP support.
Object-oriented modeling (OOM) is an approach to modeling an application that is used at the beginning of the software life cycle when using an object-oriented approach to software development.
In object-oriented programming, an interface or protocol type [a] is a data type that acts as an abstraction of a class.It describes a set of method signatures, the implementations of which may be provided by multiple classes that are otherwise not necessarily related to each other. [1]
In object-oriented programming, a friend function, that is a "friend" of a given class, is a function that is given the same access as methods to private and protected data.