enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Monotone cubic interpolation - Wikipedia

    en.wikipedia.org/wiki/Monotone_cubic_interpolation

    Example showing non-monotone cubic interpolation (in red) and monotone cubic interpolation (in blue) of a monotone data set. Monotone interpolation can be accomplished using cubic Hermite spline with the tangents modified to ensure the monotonicity of the resulting Hermite spline.

  3. Conjugate gradient method - Wikipedia

    en.wikipedia.org/wiki/Conjugate_gradient_method

    The above algorithm gives the most straightforward explanation of the conjugate gradient method. Seemingly, the algorithm as stated requires storage of all previous searching directions and residue vectors, as well as many matrix–vector multiplications, and thus can be computationally expensive.

  4. CORDIC - Wikipedia

    en.wikipedia.org/wiki/CORDIC

    CORDIC (coordinate rotation digital computer), Volder's algorithm, Digit-by-digit method, Circular CORDIC (Jack E. Volder), [1] [2] Linear CORDIC, Hyperbolic CORDIC (John Stephen Walther), [3] [4] and Generalized Hyperbolic CORDIC (GH CORDIC) (Yuanyong Luo et al.), [5] [6] is a simple and efficient algorithm to calculate trigonometric functions, hyperbolic functions, square roots ...

  5. Davidon–Fletcher–Powell formula - Wikipedia

    en.wikipedia.org/wiki/Davidon–Fletcher–Powell...

    The Davidon–Fletcher–Powell formula (or DFP; named after William C. Davidon, Roger Fletcher, and Michael J. D. Powell) finds the solution to the secant equation that is closest to the current estimate and satisfies the curvature condition.

  6. MATLAB - Wikipedia

    en.wikipedia.org/wiki/MATLAB

    MATLAB (an abbreviation of "MATrix LABoratory" [18]) is a proprietary multi-paradigm programming language and numeric computing environment developed by MathWorks.MATLAB allows matrix manipulations, plotting of functions and data, implementation of algorithms, creation of user interfaces, and interfacing with programs written in other languages.

  7. Quasi-Newton method - Wikipedia

    en.wikipedia.org/wiki/Quasi-Newton_method

    The most common quasi-Newton algorithms are currently the SR1 formula (for "symmetric rank-one"), the BHHH method, the widespread BFGS method (suggested independently by Broyden, Fletcher, Goldfarb, and Shanno, in 1970), and its low-memory extension L-BFGS. The Broyden's class is a linear combination of the DFP and BFGS methods.

  8. Matrix multiplication algorithm - Wikipedia

    en.wikipedia.org/.../Matrix_multiplication_algorithm

    The naïve algorithm using three nested loops uses Ω(n 3) communication bandwidth. Cannon's algorithm, also known as the 2D algorithm, is a communication-avoiding algorithm that partitions each input matrix into a block matrix whose elements are submatrices of size √ M/3 by √ M/3, where M is the size of fast memory. [28]

  9. Levenberg–Marquardt algorithm - Wikipedia

    en.wikipedia.org/wiki/Levenberg–Marquardt...

    In mathematics and computing, the Levenberg–Marquardt algorithm (LMA or just LM), also known as the damped least-squares (DLS) method, is used to solve non-linear least squares problems. These minimization problems arise especially in least squares curve fitting .