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  2. Duff's device - Wikipedia

    en.wikipedia.org/wiki/Duff's_device

    In the C programming language, Duff's device is a way of manually implementing loop unrolling by interleaving two syntactic constructs of C: the do-while loop and a switch statement. Its discovery is credited to Tom Duff in November 1983, when Duff was working for Lucasfilm and used it to speed up a real-time animation program.

  3. Switch statement - Wikipedia

    en.wikipedia.org/wiki/Switch_statement

    In computer programming languages, a switch statement is a type of selection control mechanism used to allow the value of a variable or expression to change the control flow of program execution via search and map. Switch statements function somewhat similarly to the if statement used in programming languages like C/C++, C#, Visual Basic .NET ...

  4. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    Most programming languages with control structures have an initial keyword which indicates the type of control structure involved. [clarification needed] Languages then divide as to whether or not control structures have a final keyword. No final keyword: ALGOL 60, C, C++, Go, Haskell, Java, Pascal, Perl, PHP, PL/I, Python, PowerShell. Such ...

  5. Multiway branch - Wikipedia

    en.wikipedia.org/wiki/Multiway_branch

    Multiway branch is the change to a program's control flow based upon a value matching a selected criteria. It is a form of conditional statement.A multiway branch is often the most efficient method of passing control to one of a set of program labels, especially if an index has been created beforehand from the raw data.

  6. "Hello, World!" program - Wikipedia

    en.wikipedia.org/wiki/"Hello,_World!"_program

    For developers, it provides an example of creating a .deb package, either traditionally or using debhelper, and the version of hello used, GNU Hello, serves as an example of writing a GNU program. [15] Variations of the "Hello, World!" program that produce a graphical output (as opposed to text output) have also been shown.

  7. C (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_(programming_language)

    This is an accepted version of this page This is the latest accepted revision, reviewed on 4 February 2025. General-purpose programming language "C programming language" redirects here. For the book, see The C Programming Language. Not to be confused with C++ or C#. C Logotype used on the cover of the first edition of The C Programming Language Paradigm Multi-paradigm: imperative (procedural ...

  8. Swap (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Swap_(computer_programming)

    In computer programming, the act of swapping two variables refers to mutually exchanging the values of the variables. Usually, this is done with the data in memory. For example, in a program, two variables may be defined thus (in pseudocode): data_item x := 1 data_item y := 0 swap (x, y);

  9. Imperative programming - Wikipedia

    en.wikipedia.org/wiki/Imperative_programming

    In computer science, imperative programming is a programming paradigm of software that uses statements that change a program's state. In much the same way that the imperative mood in natural languages expresses commands, an imperative program consists of commands for the computer to perform.