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  2. Experiential learning - Wikipedia

    en.wikipedia.org/wiki/Experiential_learning

    Experiential learning can occur without a teacher and relates solely to the meaning-making process of the individual's direct experience. However, though the gaining of knowledge is an inherent process that occurs naturally, a genuine learning experience requires certain elements. [6]

  3. Philomath - Wikipedia

    en.wikipedia.org/wiki/Philomath

    The shift in meaning for mathema is likely a result of the rapid categorization during the time of Plato and Aristotle of their mathemata in terms of education: arithmetic, geometry, astronomy, and music (the quadrivium), which the Greeks found to create a "natural grouping" of mathematical (in the modern usage; "doctrina mathematica" in the ancient usage) precepts.

  4. Learning - Wikipedia

    en.wikipedia.org/wiki/Learning

    Learning is the process of acquiring new understanding, knowledge, behaviors, skills, values, attitudes, and preferences. [1] The ability to learn is possessed by humans, non-human animals, and some machines; there is also evidence for some kind of learning in certain plants. [2]

  5. Learning styles - Wikipedia

    en.wikipedia.org/wiki/Learning_styles

    Learning styles refer to a range of theories that aim to account for differences in individuals' learning. [1] Although there is ample evidence that individuals express personal preferences on how they prefer to receive information, [2]: 108 few studies have found validity in using learning styles in education.

  6. Active learning - Wikipedia

    en.wikipedia.org/wiki/Active_learning

    Active learning is "a method of learning in which students are actively or experientially involved in the learning process and where there are different levels of ...

  7. Psychology of learning - Wikipedia

    en.wikipedia.org/wiki/Psychology_of_learning

    Through these tools, cognitive learning occurs when the people interact with these tools socially and internalize them. [41] A major concept within social constructivism is the zone of proximal development (ZPD). ZPD represents the potential amount of learning a student can have given the right environmental conditions.

  8. Inquiry-based learning - Wikipedia

    en.wikipedia.org/wiki/Inquiry-based_learning

    Inquiry-based learning (also spelled as enquiry-based learning in British English) [a] is a form of active learning that starts by posing questions, problems or scenarios. It contrasts with traditional education , which generally relies on the teacher presenting facts and their knowledge about the subject.

  9. Problem-based learning - Wikipedia

    en.wikipedia.org/wiki/Problem-based_learning

    Learning management systems and cloud-based solutions are the two most popular and accessible technological solution for online collaboration. Learning management systems, such as Canvas, Edmodo, Moodle, Schoology, and itslearning, provide schools and classrooms collaborative tools to support synchronous and asynchronous communication and learning.