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  2. 'Grand Theft Auto V' mod adds uncanny photorealism through AI

    www.aol.com/news/gta-v-ai-photorealism-135046313...

    Researchers have used machine learning to add photorealism to 'Grand Theft Auto V,' hinting at the future of AI-assisted graphics in games. 'Grand Theft Auto V' mod adds uncanny photorealism ...

  3. Deep Learning Super Sampling - Wikipedia

    en.wikipedia.org/wiki/Deep_learning_super_sampling

    Nvidia advertised DLSS as a key feature of the GeForce 20 series cards when they launched in September 2018. [4] At that time, the results were limited to a few video games, namely Battlefield V, [5] or Metro Exodus, because the algorithm had to be trained specifically on each game on which it was applied and the results were usually not as good as simple resolution upscaling.

  4. Grand Theft Auto V - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_V

    Grand Theft Auto V is a 2013 action-adventure game developed by Rockstar North and published by Rockstar Games.It is the seventh main entry in the Grand Theft Auto series, following 2008's Grand Theft Auto IV, and the fifteenth instalment overall.

  5. List of Xbox One X enhanced games - Wikipedia

    en.wikipedia.org/wiki/List_of_Xbox_One_X...

    Kingdom Hearts HD 1.5 + 2.5 ReMIX: 60 Digital only [89] Kingdom Hearts HD II.8 Final Chapter Prologue: 60 Digital only [90] Kingdom Hearts III: 30/60 L.A. Noire: 30 Available [3] The Last Night [11] [3] Left 4 Dead: 30 Available Xbox 360 game [91] Left 4 Dead 2: 30 Available Xbox 360 game [91] Lego DC Super-Villains: 30 [2] Lego Harry Potter ...

  6. Reddit co-founder: The AI revolution is 'bigger than the ...

    www.aol.com/finance/reddit-co-founder-ai...

    Reddit co-founder Alexis Ohanian films his fiancee Serena Williams in her first round match at the Australian Open tennis championships in Melbourne, Australia, Tuesday, Jan. 17, 2017.

  7. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    Source distantly originates from the GoldSrc engine, itself a heavily modified version of John Carmack's Quake engine with some code from the Quake II engine.Carmack commented on his blog in 2004 that "there are still bits of early Quake code in Half-Life 2". [1]

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