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  2. Be-Music Source - Wikipedia

    en.wikipedia.org/wiki/Be-Music_Source

    Defines the banner displayed when the song is chosen to play. #BPMxx: Defines what the BPM will change to when the number xx appears in the BPM channel of the main data field. #DIFFICULTY: Defines the difficulty of a song by color (1 for green, 2 for blue, 3 for yellow, 4 for red, and 5 for purple). As songs get harder, higher numbers are ...

  3. osu! - Wikipedia

    en.wikipedia.org/wiki/Osu!

    Osu! is a rhythm game in which hit circles appear as notes over a song's runtime, and the objective is to click on the circles at the appropriate time and in the correct order, [5] [6] [7] aided by rings called approach circles that close in on the hit circles to visually indicate the timing. [6]

  4. Osu! Tatakae! Ouendan - Wikipedia

    en.wikipedia.org/wiki/Osu!_Tatakae!_Ouendan

    Each level of Ouendan features a plot line accompanied by a specific song. A character (or characters) facing a problem will cry Ouendan! [b] when their conflict reaches a climax. This call summons the cheer squad, and the song starts. During the game, the story is told on the Nintendo DS's top screen, and gameplay takes place on the touch screen.

  5. Moero! Nekketsu Rhythm Damashii Osu! Tatakae! Ouendan 2

    en.wikipedia.org/wiki/Moero!_Nekketsu_Rhythm...

    As in the original game, this sequel is played almost entirely via touch screen (the only actual button used is the Start button for pausing the game). The player acts as the Ouendan, who cheer on the people that are in turmoil and shout out for them (the original "Black" Ouendan control the west side of that world, Yūhi Town, and the new "Blue" Ouendan control the east side, Asahi Town.)

  6. Oregon State University Marching Band - Wikipedia

    en.wikipedia.org/wiki/Oregon_State_University...

    During the football games, the band plays music from their seats in the stands, and during halftime performs an on-field show. At the conclusion of each home game the band performs the fight song "Hail to OSU" and the alma mater "Carry Me Back to OSU". Additional music is performed in a post-game show from the stands. [citation needed]

  7. Osu! Tatakae! Ouendan (series) - Wikipedia

    en.wikipedia.org/wiki/Osu!_Tatakae!_Ouendan_(series)

    Osu! Tatakae! Ouendan is the first rhythm game developed by iNiS for the Nintendo DS, released in 2005. Based on ideas by iNiS founder Keiichi Yano and drawing upon a setlist of J-pop songs, it follows the efforts of a ōendan in Yuhi Town in Tokyo, Japan to use their cheering and dance skills to help people in need throughout the larger city.

  8. Osu - Wikipedia

    en.wikipedia.org/wiki/Osu

    Osu! Tatakae! Ouendan, a series of three rhythm video games for the Nintendo DS console released from 2005 to 2007 Osu! Tatakae! Ouendan, a 2005 rhythm game for the Nintendo DS; Moero! Nekketsu Rhythm Damashii Osu! Tatakae! Ouendan 2, the game's 2007 sequel; osu!, a rhythm game first released in 2007 which was inspired by Osu! Tatakae!

  9. Hail to Old OSU - Wikipedia

    en.wikipedia.org/wiki/Hail_to_Old_OSU

    The OSU fight song is the chorus of a song penned by Harold A. Wilkins, "Hail to Old OAC: A Rooter's Song." Wilkins was himself a member of the Oregon Agricultural College's graduating class of 1907. [2] The original song contains two verses and a chorus. The original lyrics are as follows: (1)