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  2. Solid geometry - Wikipedia

    en.wikipedia.org/wiki/Solid_geometry

    A solid figure is the region of 3D space bounded by a two-dimensional closed surface; for example, a solid ball consists of a sphere and its interior. Solid geometry deals with the measurements of volumes of various solids, including pyramids , prisms (and other polyhedrons ), cubes , cylinders , cones (and truncated cones ).

  3. Rhombicosidodecahedron - Wikipedia

    en.wikipedia.org/wiki/Rhombicosidodecahedron

    In geometry, the Rhombicosidodecahedron is an Archimedean solid, one of thirteen convex isogonal nonprismatic solids constructed of two or more types of regular polygon faces. It has a total of 62 faces: 20 regular triangular faces, 30 square faces, 12 regular pentagonal faces, with 60 vertices , and 120 edges .

  4. Voxel - Wikipedia

    en.wikipedia.org/wiki/Voxel

    Minecraft is a sandbox video game that uses voxels to store terrain data, [17] but does not use voxel rendering techniques. Instead it uses polygon rendering to display each voxel as a cubic "block". [18] Moonglow Bay is a fishing role-playing video game, released in 2021 and developed by Bunnyhug, using voxel art style.

  5. Johnson solid - Wikipedia

    en.wikipedia.org/wiki/Johnson_solid

    In geometry, a Johnson solid, sometimes also known as a Johnson–Zalgaller solid, [1] is a convex polyhedron whose faces are regular polygons. They are sometimes defined to exclude the uniform polyhedrons .

  6. Face (geometry) - Wikipedia

    en.wikipedia.org/wiki/Face_(geometry)

    In solid geometry, a face is a flat surface (a planar region) that forms part of the boundary of a solid object. For example, a cube has six faces in this sense. In more modern treatments of the geometry of polyhedra and higher-dimensional polytopes, a "face" is defined in such a way that it may have any dimension. The vertices, edges, and (2 ...

  7. Euclidean geometry - Wikipedia

    en.wikipedia.org/wiki/Euclidean_geometry

    The Elements begins with plane geometry, still taught in secondary school (high school) as the first axiomatic system and the first examples of mathematical proofs. It goes on to the solid geometry of three dimensions. Much of the Elements states results of what are now called algebra and number theory, explained in geometrical language. [1]

  8. Solid modeling - Wikipedia

    en.wikipedia.org/wiki/Solid_modeling

    Solid modeling (or solid modelling) is a consistent set of principles for mathematical and computer modeling of three-dimensional shapes . Solid modeling is distinguished within the broader related areas of geometric modeling and computer graphics , such as 3D modeling , by its emphasis on physical fidelity. [ 1 ]

  9. Tinkercad - Wikipedia

    en.wikipedia.org/wiki/Tinkercad

    Tinkercad uses a simplified constructive solid geometry method of constructing models. A design is made up of primitive shapes that are either "solid" or "hole". Combining solids and holes together, new shapes can be created, which in turn can be assigned the property of solid or hole. [3]