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  2. Inline function - Wikipedia

    en.wikipedia.org/wiki/Inline_function

    In the C and C++ programming languages, an inline function is one qualified with the keyword inline; this serves two purposes: . It serves as a compiler directive that suggests (but does not require) that the compiler substitute the body of the function inline by performing inline expansion, i.e. by inserting the function code at the address of each function call, thereby saving the overhead ...

  3. Inline expansion - Wikipedia

    en.wikipedia.org/wiki/Inline_expansion

    In computing, inline expansion, or inlining, is a manual or compiler optimization that replaces a function call site with the body of the called function. Inline expansion is similar to macro expansion, but occurs during compilation, without changing the source code (the text), while macro expansion occurs prior to compilation, and results in different text that is then processed by the compiler.

  4. Comparison of programming languages (syntax) - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_programming...

    Fortran 90 removed the need for the indentation rule and added inline comments, using the ! character as the comment delimiter. COBOL. In fixed format code, line indentation is significant. Columns 1–6 and columns from 73 onwards are ignored. If a * or / is in column 7, then that line is a comment.

  5. Header-only - Wikipedia

    en.wikipedia.org/wiki/Header-only

    Header-only. In the context of the C or C++ programming languages, a library is called header-only if the full definitions of all macros, functions and classes comprising the library are visible to the compiler in a header file form. [1] Header-only libraries do not need to be separately compiled, packaged and installed in order to be used.

  6. C++17 - Wikipedia

    en.wikipedia.org/wiki/C++17

    C++17 is a version of the ISO/IEC 14882 standard for the C++ programming language. ... Use of auto as the type for a non-type template parameter ... Inline variables, ...

  7. Coding conventions - Wikipedia

    en.wikipedia.org/wiki/Coding_conventions

    Coding conventions are a set of guidelines for a specific programming language that recommend programming style, practices, and methods for each aspect of a program written in that language. These conventions usually cover file organization, indentation, comments, declarations, statements, white space, naming conventions, programming practices ...

  8. Template (C++) - Wikipedia

    en.wikipedia.org/wiki/Template_(C++)

    Templates are a feature of the C++ programming language that allows functions and classes to operate with generic types. This allows a function or class declaration to reference via a generic variable another different class (built-in or newly declared data type) without creating full declaration for each of these different classes. In plain ...

  9. utility (C++) - Wikipedia

    en.wikipedia.org/wiki/Utility_(C++)

    utility (C++) utility is a header file in the C++ Standard Library. This file has two key components: rel_ops, a namespace containing set of templates which define default behavior for the relational operators!=, >, <=, and >= between objects of the same type, based on user-defined operators == and <. pair, a container template which holds two ...