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  2. Maure Castle - Wikipedia

    en.wikipedia.org/wiki/Maure_Castle

    Maure Castle was a location used in a campaign that Robert J. Kuntz ran for Gary Gygax, and they later both worked on.This campaign, in its pre-commercial form in 1972–1973, was the seed from which much of the World of Greyhawk campaign setting and the Dungeons & Dragons game itself originated.

  3. D&D Beyond - Wikipedia

    en.wikipedia.org/wiki/D&D_Beyond

    D&D Beyond (DDB) is the official digital toolset and game companion for Dungeons & Dragons fifth edition. [1] [2] DDB hosts online versions of the official Dungeons & Dragons fifth edition books, including rulebooks, adventures, and other supplements; it also provides digital tools like a character builder and digital character sheet, monster and spell listings that can be sorted and filtered ...

  4. World of Greyhawk Fantasy Game Setting - Wikipedia

    en.wikipedia.org/wiki/World_of_Greyhawk_Fantasy...

    The booklet also contains a rewrite of David Axler's weather creation article from Dragon, although the number of tables is reduced from fourteen to ten. There are six examples of adventures that can be placed in the world of Greyhawk in the booklet, and the map coordinates of the twenty-one previously published TSR adventures set in Greyhawk.

  5. Mordenkainen's Fantastic Adventure - Wikipedia

    en.wikipedia.org/wiki/Mordenkainen's_Fantastic...

    Mordenkainen's Fantastic Adventure by Robert J. Kuntz and Gary Gygax is an adventure module for the Dungeons & Dragons role-playing game, published by TSR, Inc. in 1984. It originally bore the code "WG5" and was intended for use with the Advanced Dungeons & Dragons first edition rules.

  6. Castle Caldwell and Beyond - Wikipedia

    en.wikipedia.org/wiki/Castle_Caldwell_and_Beyond

    Castle Caldwell and Beyond is an adventure module containing five short scenarios in which the player characters defeat the creatures they encounter in a castle and its dungeons, save an imprisoned princess, escape from a prison themselves, and find and return a holy relic that belongs to a church. [1] The module contains five short adventures.

  7. Castle Greyhawk - Wikipedia

    en.wikipedia.org/wiki/Castle_Greyhawk

    The Castle was originally developed by Gary Gygax, [1] for his own campaign and later detailed for publication. Castle Greyhawk is also the name of a 1988 Dungeons & Dragons adventure module that created a treatment of the Castle for the public to use. [2] In 2005, Gygax announced the release of "Castle Zagyg," his new treatment of the dungeon.

  8. The City of Greyhawk - Wikipedia

    en.wikipedia.org/wiki/The_City_of_Greyhawk

    The Free City of Greyhawk, Gem of the Flanaess, is the adventuring town that gives the World of Greyhawk setting its name. [2] The set includes a detailed fold-out bird's-eye-view of the town, which matches the diagrammatic, keyed-location street map. The map is cross-referenced with one of the booklets to describe the major features of the city.

  9. Greyhawk - Wikipedia

    en.wikipedia.org/wiki/Greyhawk

    Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the Dungeons & Dragons fantasy roleplaying game. [1] [2] Although not the first campaign world developed for Dungeons & Dragons—Dave Arneson's Blackmoor campaign predated it by about a year [3] —the world of Greyhawk closely identified with early development of the game beginning in 1972 ...