Search results
Results from the WOW.Com Content Network
Steam Link is a hardware and software product developed by Valve Corporation for streaming Steam content from a personal computer or Steam Machine wirelessly to a mobile device or other monitor. Steam Link was originally released as a hardware device alongside the debut of Steam Machines in November 2015. [3]
Remote Play is a native functionality of Sony video game consoles that allow the PlayStation 3, PlayStation 4 and PlayStation 5 to wirelessly transmit video and audio output to a receiving device, which would also control the console.
PlayStation Store (PS Store) is a digital distribution service for users of Sony's PlayStation 3, PlayStation Vita, PlayStation 4 and PlayStation 5 game consoles via PlayStation Network. The store offers a range of downloadable content both for purchase and available free of charge.
The Steam interface allows for user-defined shortcuts to be added. In this way, third-party modifications and games not purchased through the Steam Store can use Steam features. Valve sponsors and distributes some modifications free of charge; [132] and modifications that use Steamworks can also use any Steam features supported by their parent ...
PlayStation Plus (PS Plus) is a paid tiered subscription service that provides users with access to premium features. These features include access to online multiplayer, exclusive discounts on the PlayStation Store, the ability to upload up to 100 GB of saved game files to PlayStation servers, and three games available to download each month ...
The PlayStation Portal connects to a paired PlayStation 5 through a local area network instead of directly, using the Portal's Wi-Fi connection. [20] The controller commands and video stream are transmitted over the local network, which means that a broadband Internet connection is not required at home other than for authentication purposes or ...
The 2011 PlayStation Network outage (sometimes referred to as the 2011 PSN Hack) was the result of an "external intrusion" on Sony's PlayStation Network and Qriocity services, in which personal details from approximately 77 million accounts were compromised and prevented users of PlayStation 3 and PlayStation Portable consoles from accessing the service.
For the original models (non-"Slimline") of the PlayStation 2 console, a network adapter was needed to play online and use a hard drive. The initial versions released only in Japan were designed for the launch model PlayStation 2 systems released for that region (the SCPH-10000 to SCPH-18000 series), as they utilized the PCMCIA slot on said ...