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  2. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game. Options for gameplay mostly involve ...

  3. Magic item (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Magic_item_(Dungeons...

    In 1994, Encyclopedia Magica Volume One, the first of a four-volume set, was published.The series lists all of the magical items published in two decades of TSR products from "the original Dungeons & Dragons woodgrain and white box set and the first issue of The Strategic Review right up to the last product published in December of 1993". [4]

  4. Druid (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Druid_(Dungeons_&_Dragons)

    Druid is one of the base character classes presented in the 3rd edition Player's Handbook (2000). In the 3.5 edition of Dungeons & Dragons, Druids are free to use different forms of weaponry, but they lose the ability to cast spells or change into animal form for a day if they wear metal armor. The alignment restriction now requires that druids ...

  5. Monster Manual - Wikipedia

    en.wikipedia.org/wiki/Monster_Manual

    The Monster Manual (MM) is the primary bestiary sourcebook for monsters in the Dungeons & Dragons (D&D) fantasy role-playing game, first published in 1977 by TSR.The Monster Manual was the first hardcover D&D book and includes monsters derived from mythology and folklore, as well as creatures created specifically for D&D.

  6. Character class (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Character_class_(Dungeons...

    A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game.A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]

  7. The Complete Druid's Handbook - Wikipedia

    en.wikipedia.org/wiki/The_Complete_Druid's_Handbook

    Rick Swan reviewed The Complete Druid's Handbook for Dragon magazine #214 (February 1995). [1] He comments that, of "particular interest to novice players, Pulver uses clear examples to explain the art of playing neutral characters; for instance, a druid won't kill a dragon just because it's evil, but he might if it threatens his forest". [1]

  8. List of Advanced Dungeons & Dragons 2nd edition monsters ...

    en.wikipedia.org/wiki/List_of_Advanced_Dungeons...

    The 2nd edition also used a unique format in the form of Monstrous Compendiums of loose sheets that could be collected in a folder, and allowed the combination of monster books together with individual monster pages from boxed sets. [6] [10]: 106–107 [1] This "unruly" format was abandoned again in 1993 in favor of bound books.

  9. Curse of Strahd - Wikipedia

    en.wikipedia.org/wiki/Curse_of_Strahd

    In addition to a softcover adventure book, the boxed set includes the following: [1] The Creatures of Horror book, describing new monsters; A tarokka deck and booklet