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  2. Interruption science - Wikipedia

    en.wikipedia.org/wiki/Interruption_science

    One line of research in interruption science examines the disruptive effects of these technologies and how to improve the usability and design of such devices. According to Gloria Mark, "the average knowledge worker switches tasks every three minutes, and, once distracted, a worker can take nearly a half-hour to resume the original task". [ 12 ]

  3. Disruptive innovation - Wikipedia

    en.wikipedia.org/wiki/Disruptive_innovation

    The term disruptive technologies was coined by Clayton M. Christensen and introduced in his 1995 article Disruptive Technologies: Catching the Wave, [11] which he cowrote with Joseph Bower. The article is aimed at both management executives who make the funding or purchasing decisions in companies, as well as the research community, which is ...

  4. The Innovator's Dilemma - Wikipedia

    en.wikipedia.org/wiki/The_Innovator's_Dilemma

    The Innovator's Dilemma: When New Technologies Cause Great Firms to Fail, first published in 1997, is the best-known work of the Harvard professor and businessman Clayton Christensen. It expands on the concept of disruptive technologies, a term he coined in a 1995 article "Disruptive Technologies: Catching the Wave". [1]

  5. Disruption - Wikipedia

    en.wikipedia.org/wiki/Disruption

    Disruptive behavior disorders, a class of mental health disorders; Disruptive physician, a physician whose obnoxious behaviour upsets patients or other staff; Social disruption, a radical alteration, transformation, dysfunction or breakdown of social life

  6. Productivity paradox - Wikipedia

    en.wikipedia.org/wiki/Productivity_paradox

    New lag hypotheses are substantially the same as older lag hypotheses but focus on the lag effects of different new technology and different ways that technology can improve productivity. Productivity benefits from IT investments in the mid-1990s tend to come from their ability to improve supply-chain, back-office and end-to-end operations.

  7. Disruptive technology - Wikipedia

    en.wikipedia.org/?title=Disruptive_technology&...

    This page was last edited on 24 March 2012, at 19:36 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may ...

  8. James Kennedy (social psychologist) - Wikipedia

    en.wikipedia.org/wiki/James_Kennedy_(social...

    James Kennedy (born November 5, 1950) is an American social psychologist, best known as an originator and researcher of particle swarm optimization.The first papers on the topic, by Kennedy and Russell C. Eberhart, were presented in 1995; since then tens of thousands of papers have been published on particle swarms.

  9. 1990s in science and technology - Wikipedia

    en.wikipedia.org/.../1990s_in_science_and_technology

    Online multiplayer environments are popular over the internet during the later half of the 1990s. The first console with built-in Internet connectivity was the Dreamcast in 1999, which failed due to the low download speeds common at the time but eventually led to an online-centric gaming industry by the late 2000s.