Search results
Results from the WOW.Com Content Network
MySims Agents is a 2009 mystery life simulation video game published by Electronic Arts. The fifth instalment in the MySims series, it was released in Europe on September 25, 2009, and in Australia on October 5, 2009 for both the Nintendo DS and the Wii. It was slated for release on June 16 in North America for both consoles, but was instead ...
MySims is a video game developed by EA Redwood Shores and published by Electronic Arts as a spin-off to Maxis's The Sims franchise for the Wii and Nintendo DS in September 2007, re-released for Microsoft Windows and mobile phones in 2008, [1] and for BlackBerry in 2009. The game sold over 4 million units as of 2008.
The Sims is a series of life simulation video games developed by Maxis and published by Electronic Arts.The franchise has sold nearly 200 million copies worldwide, and is one of the best-selling video game series of all time.
This page was last edited on 25 October 2009, at 22:58 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.
The Sims Deluxe Edition; The Sims Double Deluxe; The Sims Mega Deluxe; The Sims Triple Deluxe (UK and Ireland only); The Sims Complete Collection (The Sims: Full House in Australia, New Zealand and South Africa)
MySims Kingdom is a video game developed by EA Redwood Shores and published by Electronic Arts as a spin-off to Maxis' The Sims franchise for the Nintendo DS and Wii in 2008. MySims Kingdom is a follow-up to MySims , which was released in 2007 and was followed by MySims Party , MySims Racing , MySims Agents and MySims SkyHeroes .
Video games portal; This article is within the scope of WikiProject Video games, a collaborative effort to improve the coverage of video games on Wikipedia. If you would like to participate, please visit the project page, where you can join the discussion and see a list of open tasks.
The former logo of Maxis, used until 2012 Will Wright, Maxis co-founder. Maxis was founded in 1987 by Will Wright and Jeff Braun to help publish SimCity on home computers. . Before then, the game was only available on a limited basis on the Commodore 64 due to few publishers showing any interest in porting a non-traditional game without definite "win" and "lose" condi