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  2. Video game livestreaming - Wikipedia

    en.wikipedia.org/wiki/Video_game_livestreaming

    The live streaming of video games is an activity where people broadcast themselves playing games to a live audience online. [1] The practice became popular in the mid-2010s on the US-based site Twitch, before growing to YouTube, Facebook, China-based sites Huya Live, DouYu, and Bilibili, and other services.

  3. Games as a service - Wikipedia

    en.wikipedia.org/wiki/Games_as_a_service

    In the video game industry, games as a service (GaaS) (also referred to as a live-service game) represents providing video games or game content on a continuing revenue model, similar to software as a service. Games as a service are ways to monetize video games either after their initial sale, or to support a free-to-play model. Games released ...

  4. Live streaming - Wikipedia

    en.wikipedia.org/wiki/Live_streaming

    Livestreaming, live-streaming, or live streaming is the streaming of video or audio in real time or near real time. While often referred to simply as streaming , the real-time nature of livestreaming differentiates it from other non- live broadcast forms of streamed media such as video-on-demand , vlogs and video-sharing platforms such as ...

  5. OnLive - Wikipedia

    en.wikipedia.org/wiki/OnLive

    High-end games such as Assassin's Creed II required one GPU per game. Two video streams are created for each game. One (the live stream) is optimized for game-play and real-world Internet conditions, while the other (the media stream) was a full HD stream that was server-side and used for spectators or for gamers to record videos of their game ...

  6. Virtual concert - Wikipedia

    en.wikipedia.org/wiki/Virtual_concert

    A virtual concert, also called V-concert or virtual live, refers to a performance in which the performers are represented by virtual avatars. Virtual concerts can take place in real life, where digital representations of the performers are projected in on stage, or within fully digital virtual worlds .

  7. Live-action game - Wikipedia

    en.wikipedia.org/wiki/Live-action_game

    A single live action game can span anywhere from 2 hours to 14 days. Active groups can run as many as 18-20 events per year, with a mix of new players and veterans at each event. Most events are run by volunteer organizations for the enjoyment and exercise of the players and staff.

  8. Experts Reveal the 6 Surprising Indicators of Longevity You ...

    www.aol.com/experts-reveal-6-surprising...

    As the video begins, he turns longingly to his then-17-year-old son. “I’m feeling a little low,” he says as the two sit side by side, shirtless, arms extended, phlebotomist-style.

  9. Live A Live - Wikipedia

    en.wikipedia.org/wiki/Live_A_Live

    Live A Live is a role-playing video game in which the player takes on the role of eight different protagonists through nine scenarios. [1] [2] While each narrative has the same basic mechanics, individual stories have unique gimmicks; these include the use of stealth, a lack of standard battles, or using telepathy to learn new facts to progress the narrative. [3]