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The flicker of a CRT monitor can cause various symptoms in those sensitive to it such as eye strain, headaches [9] in migraine sufferers, and seizures in epileptics. [10]As the flicker is most clearly seen at the edge of our vision there is no obvious risk in using a CRT, but prolonged use can cause a sort of retinal shock where the flickering is seen even when looking away from the monitor.
HDR is commonly associated to a WCG (a system chromaticity wider than BT.709). Rec. 2100 (HDR-TV) uses the same system chromaticity that is used in Rec. 2020 (UHDTV). [5] [87] HDR formats such as HDR10, HDR10+, Dolby Vision and HLG also use Rec. 2020 chromaticities. HDR contents are commonly graded on a P3-D65 display. [6] [8]
LG introduced a similar 'Motion 240' option on their 24GM77 gaming monitor; ULMB is a technique provided alongside Nvidia's G-Sync technology, and linked to the G-Sync monitor module. It is an alternative option to using G-Sync (and cannot be used at the same time), offering the user instead an "Ultra Low Motion Blur" mode.
The following table compares cathode-ray tube (CRT), liquid-crystal display (LCD), plasma and organic light-emitting diode (OLED) display device technologies. These are the most often used technologies for television and computer displays.
High dynamic range (HDR), also known as wide dynamic range, extended dynamic range, or expanded dynamic range, is a signal with a higher dynamic range than usual. The term is often used in discussing the dynamic ranges of images , videos , audio or radio .
High-dynamic-range rendering (HDRR or HDR rendering), also known as high-dynamic-range lighting, is the rendering of computer graphics scenes by using lighting calculations done in high dynamic range (HDR). This allows preservation of details that may be lost due to limiting contrast ratios.
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First is the potential for distracting motion artifacts due to interlaced video content. The solution is to either up-convert only to an interlaced BT.709 format at the same field rate, and scale the fields independently, or use motion processing to remove the inter-field motion and deinterlace , creating progressive frames.