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  2. CUDA - Wikipedia

    en.wikipedia.org/wiki/CUDA

    CUDA provides both a low level API (CUDA Driver API, non single-source) and a higher level API (CUDA Runtime API, single-source). The initial CUDA SDK was made public on 15 February 2007, for Microsoft Windows and Linux. Mac OS X support was later added in version 2.0, [17] which supersedes the beta released February 14, 2008. [18]

  3. Microsoft Visual C++ - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Visual_C++

    Microsoft Visual C++ Cross-Development Edition for the Macintosh was an add-on for Visual C++ that introduced the Windows Portability Library, originally known as Windows Library for Macintosh [16]: 17 or Windows Layer for the Macintosh (WLM), [17]: 16 allowing developers to write applications against the Win32 and MFC APIs that could be ...

  4. oneAPI (compute acceleration) - Wikipedia

    en.wikipedia.org/wiki/OneAPI_(compute_acceleration)

    oneAPI is an open standard, adopted by Intel, [1] for a unified application programming interface (API) intended to be used across different computing accelerator (coprocessor) architectures, including GPUs, AI accelerators and field-programmable gate arrays.

  5. Memory-mapped file - Wikipedia

    en.wikipedia.org/wiki/Memory-mapped_file

    A memory-mapped file is a segment of virtual memory [1] that has been assigned a direct byte-for-byte correlation with some portion of a file or file-like resource. This resource is typically a file that is physically present on disk, but can also be a device, shared memory object, or other resource that an operating system can reference through a file descriptor.

  6. Visual Studio - Wikipedia

    en.wikipedia.org/wiki/Visual_Studio

    Starting with the 2005 edition, Visual Studio also added extensive 64-bit support. While the host development environment itself is only available as a 32-bit application, Visual C++ 2005 supports compiling for x86-64 (AMD64 and Intel 64) as well as IA-64 . [135] The Platform SDK included 64-bit compilers and 64-bit versions of the libraries.

  7. Nvidia NVENC - Wikipedia

    en.wikipedia.org/wiki/Nvidia_NVENC

    The maximum NVENC HEVC coding tree unit (CU) size is 32 (the HEVC standard allows a maximum of 64), and its minimum CU size is 8. HEVC encoding also lacks Sample Adaptive Offset (SAO). Adaptive quantization, look-ahead rate control, adaptive B-frames (H.264 only) and adaptive GOP features were added with the release of Nvidia Video Codec SDK 7 ...

  8. Mac OS X Snow Leopard - Wikipedia

    en.wikipedia.org/wiki/Mac_OS_X_Snow_Leopard

    In addition, the Mac OS X kernel has been rebuilt to run in 64-bit mode on some machines. On those machines, Snow Leopard supports up to 16 terabytes of RAM. Newer Xserve and Mac Pro machines will run a 64-bit kernel by default; newer iMac and MacBook Pro machines can run a 64-bit kernel, but will not do so by default. [44]

  9. Turing (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Turing_(microarchitecture)

    Turing is the codename for a graphics processing unit (GPU) microarchitecture developed by Nvidia.It is named after the prominent mathematician and computer scientist Alan Turing.