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  2. Decision tree pruning - Wikipedia

    en.wikipedia.org/wiki/Decision_tree_pruning

    Pre-pruning procedures prevent a complete induction of the training set by replacing a stop criterion in the induction algorithm (e.g. max. Tree depth or information gain (Attr)> minGain). Pre-pruning methods are considered to be more efficient because they do not induce an entire set, but rather trees remain small from the start.

  3. Grafting (decision trees) - Wikipedia

    en.wikipedia.org/wiki/Grafting_(decision_trees)

    The nodes and leaves can be identified from the given information and the decision trees are constructed. One such decision tree is as follows, Decision Tree branch for the information. Here the X-axis is represented as A and Y-axis as B. There are two cuts in the decision trees – nodes at 11 and 5 respective to A.

  4. Decision tree - Wikipedia

    en.wikipedia.org/wiki/Decision_tree

    Decision trees can also be seen as generative models of induction rules from empirical data. An optimal decision tree is then defined as a tree that accounts for most of the data, while minimizing the number of levels (or "questions"). [8] Several algorithms to generate such optimal trees have been devised, such as ID3/4/5, [9] CLS, ASSISTANT ...

  5. Alpha–beta pruning - Wikipedia

    en.wikipedia.org/wiki/Alpha–beta_pruning

    Alpha–beta pruning is a search algorithm that seeks to decrease the number of nodes that are evaluated by the minimax algorithm in its search tree. It is an adversarial search algorithm used commonly for machine playing of two-player combinatorial games ( Tic-tac-toe , Chess , Connect 4 , etc.).

  6. Category:Decision trees - Wikipedia

    en.wikipedia.org/wiki/Category:Decision_trees

    This page was last edited on 15 September 2016, at 06:09 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.

  7. C4.5 algorithm - Wikipedia

    en.wikipedia.org/wiki/C4.5_algorithm

    C4.5 is an algorithm used to generate a decision tree developed by Ross Quinlan. [1] C4.5 is an extension of Quinlan's earlier ID3 algorithm.The decision trees generated by C4.5 can be used for classification, and for this reason, C4.5 is often referred to as a statistical classifier.

  8. Decision tree model - Wikipedia

    en.wikipedia.org/wiki/Decision_tree_model

    Decision Tree Model. In computational complexity theory, the decision tree model is the model of computation in which an algorithm can be considered to be a decision tree, i.e. a sequence of queries or tests that are done adaptively, so the outcome of previous tests can influence the tests performed next.

  9. Logistic model tree - Wikipedia

    en.wikipedia.org/wiki/Logistic_model_tree

    In computer science, a logistic model tree (LMT) is a classification model with an associated supervised training algorithm that combines logistic regression (LR) and decision tree learning. [ 1 ] [ 2 ]