Search results
Results from the WOW.Com Content Network
Another meaning of range in computer science is an alternative to iterator. When used in this sense, range is defined as "a pair of begin/end iterators packed together". [1] It is argued [1] that "Ranges are a superior abstraction" (compared to iterators) for several reasons, including better safety.
Python has a broad range of basic data types. Alongside conventional integer and floating-point arithmetic, it transparently supports arbitrary-precision arithmetic, complex numbers, and decimal numbers. Python supports a wide variety of string operations.
Sometimes "range" refers to the image and sometimes to the codomain. In mathematics, the range of a function may refer to either of two closely related concepts: the codomain of the function, or; the image of the function. In some cases the codomain and the image of a function are the same set; such a function is called surjective or onto.
In Python, the pandas library offers the Series.clip [1] and DataFrame.clip [2] methods. The NumPy library offers the clip [3] function. In the Wolfram Language, it is implemented as Clip [x, {minimum, maximum}]. [4] In OpenGL, the glClearColor function takes four GLfloat values which are then 'clamped' to the range [,]. [5]
x erf x 1 − erf x; 0: 0: 1: 0.02: 0.022 564 575: 0.977 435 425: 0.04: 0.045 111 106: 0.954 888 894: 0.06: 0.067 621 594: 0.932 378 406: 0.08: 0.090 078 126: 0.909 ...
The C++ Standard Library also supports for_each, [10] that applies each element to a function, which can be any predefined function or a lambda expression. While range-based for is only from the start to the end, the range or direction can be changed by altering the first two parameters.
In computer programming, bounds checking is any method of detecting whether a variable is within some bounds before it is used. It is usually used to ensure that a number fits into a given type (range checking), or that a variable being used as an array index is within the bounds of the array (index checking).
Range When the range of the activation function is finite, gradient-based training methods tend to be more stable, because pattern presentations significantly affect only limited weights. When the range is infinite, training is generally more efficient because pattern presentations significantly affect most of the weights.