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  2. League of Legends - Wikipedia

    en.wikipedia.org/wiki/League_of_Legends

    League of Legends uses a free-to-play business model. Several forms of purely cosmetic customization—for example, "skins" that change the appearance of champions—can be acquired after buying an in-game currency called Riot Points (RP). [58] Skins have five main pricing tiers, ranging from $4 to $25. [59]

  3. Mobile Legends: Bang Bang - Wikipedia

    en.wikipedia.org/wiki/Mobile_Legends:_Bang_Bang

    Mobile Legends: Bang Bang is a multiplayer online battle arena (MOBA) game designed for mobile phones. The game is free-to-play and is only monetized through in-game purchases like characters and skins. Each player can control a selectable character, called a Hero, with unique abilities and traits.

  4. Roblox lifts annual bookings forecast as in-game spending ...

    www.aol.com/news/roblox-raises-annual-bookings...

    Roblox's outgoing finance chief, Michael Guthrie, attributes the growth in DAUs and rise in the number of older users to improvements in the company's searc Roblox lifts annual bookings forecast ...

  5. Infinity Gems - Wikipedia

    en.wikipedia.org/wiki/Infinity_Gems

    Although, the Infinity Gems altogether give their user omnipotence, the Gems only function in the universe they belong to and not in alternate realities. The Gems have appeared in several media adaptations outside of comics, including the Marvel Cinematic Universe film franchise, where they are called Infinity Stones and have their colors altered.

  6. LOLCODE - Wikipedia

    en.wikipedia.org/wiki/LOLCODE

    LOLCODE has also inspired LOLPython, written by Andrew Dalke. LOLPython uses LOL-inspired syntax similar to that of LOLCODE, but with a Python-like style. It operates by translating the LOLPython source into Python code. [24] ArnoldC is an offshoot of LOLCODE that replaces lolspeak with quotes from different Arnold Schwarzenegger movies. [25]