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  2. String-searching algorithm - Wikipedia

    en.wikipedia.org/wiki/String-searching_algorithm

    A string-searching algorithm, sometimes called string-matching algorithm, is an algorithm that searches a body of text for portions that match by pattern. A basic example of string searching is when the pattern and the searched text are arrays of elements of an alphabet ( finite set ) Σ.

  3. Boyer–Moore string-search algorithm - Wikipedia

    en.wikipedia.org/wiki/Boyer–Moore_string-search...

    The C and Java implementations below have a ⁠ ⁠ space complexity (make_delta1, makeCharTable). This is the same as the original delta1 and the BMH bad-character table . This table maps a character at position ⁠ i {\displaystyle i} ⁠ to shift by ⁠ len ⁡ ( p ) − 1 − i {\displaystyle \operatorname {len} (p)-1-i} ⁠ , with the last ...

  4. Longest common substring - Wikipedia

    en.wikipedia.org/wiki/Longest_common_substring

    The longest common substrings of a set of strings can be found by building a generalized suffix tree for the strings, and then finding the deepest internal nodes which have leaf nodes from all the strings in the subtree below it. The figure on the right is the suffix tree for the strings "ABAB", "BABA" and "ABBA", padded with unique string ...

  5. Gestalt pattern matching - Wikipedia

    en.wikipedia.org/wiki/Gestalt_Pattern_Matching

    Gestalt pattern matching, [1] also Ratcliff/Obershelp pattern recognition, [2] is a string-matching algorithm for determining the similarity of two strings. It was developed in 1983 by John W. Ratcliff and John A. Obershelp and published in the Dr. Dobb's Journal in July 1988.

  6. Approximate string matching - Wikipedia

    en.wikipedia.org/wiki/Approximate_string_matching

    One possible definition of the approximate string matching problem is the following: Given a pattern string =... and a text string = …, find a substring ′, = ′ … in T, which, of all substrings of T, has the smallest edit distance to the pattern P.

  7. Two-way string-matching algorithm - Wikipedia

    en.wikipedia.org/wiki/Two-way_string-matching...

    In computer science, the two-way string-matching algorithm is a string-searching algorithm, discovered by Maxime Crochemore and Dominique Perrin in 1991. [1] It takes a pattern of size m, called a “needle”, preprocesses it in linear time O(m), producing information that can then be used to search for the needle in any “haystack” string, taking only linear time O(n) with n being the ...

  8. Matching wildcards - Wikipedia

    en.wikipedia.org/wiki/Matching_wildcards

    In computer science, an algorithm for matching wildcards (also known as globbing) is useful in comparing text strings that may contain wildcard syntax. [1] Common uses of these algorithms include command-line interfaces, e.g. the Bourne shell [2] or Microsoft Windows command-line [3] or text editor or file manager, as well as the interfaces for some search engines [4] and databases. [5]

  9. Pattern matching - Wikipedia

    en.wikipedia.org/wiki/Pattern_matching

    We know that this is the first element because of the way lists are defined, a single element constructed onto a list. This single element must be the first. The empty list would not match the pattern at all, as an empty list does not have a head (the first element that is constructed).

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