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On September 6, 2011, Sony released their first wireless stereo headset [26] which allows users to hear both in game audio and voice chat. The headset runs independent of then HDMI, optical and A/V outputs, and instead connects wirelessly via a USB dongle (which can also be used to connect it to a PC or Mac).
Most 2.4 GHz Wireless Headsets come in two units, a wireless headset and a wireless base-station, which connects to your original telephone unit via the handset jack. The wireless headset communicates with the base-station via 2.4 GHz RF, and the voice signals are sent or received via the base unit to the telephone unit.
A typical example of a headset used for voice chats. A headset is a headphone combined with a microphone. Headsets provide the equivalent functionality of a telephone handset with hands-free operation. Among applications for headsets, besides telephone use, are aviation, theatre or television studio intercom systems, and console or PC gaming.
The company launched its headsets in early 2008 followed by the launch of its Transport Series of gaming gear bags. By 2010, ASTRO Gaming had 23 employees and had raised more than $5 million in additional funding. [5] In early 2011, the publicly traded Utah-based company, Skullcandy, purchased Astro Gaming for $10.8 million, acquiring all ...