enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Category : Video games with Steam Workshop support

    en.wikipedia.org/wiki/Category:Video_games_with...

    This page lists games available on the Steam platform that support its "Steam Workshop", which allows for distribution and integration of user-generated content (typically modifications, new levels and models, and other in-game content) directly through the Steam software. With this, players can select content to download, including content ...

  3. Category:Level Infinite games - Wikipedia

    en.wikipedia.org/wiki/Category:Level_Infinite_games

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Pages for logged out editors learn more

  4. List of 4X video games - Wikipedia

    en.wikipedia.org/wiki/List_of_4X_video_games

    Games prior to Master of Orion have been retroactively identified as 4X games. Early precursors include the board games Outreach and Stellar Conquest , both published in the 1970s. [ 1 ] Some early strategy video games, such as Andromeda Conquest (1982) and Cosmic Balance II (1983) incorporated what would later become elements of 4X games, but ...

  5. Level-5 (company) - Wikipedia

    en.wikipedia.org/wiki/Level-5_(company)

    The name, "Level-5", was a reference to Japanese school report cards, where "Level-5" is the highest possible mark. Soon after being created, the company had eleven employees. [3] Level-5's first full-scale production was the action role-playing game Dark Cloud, developed under contract by Sony Computer Entertainment. Intended to be a launch ...

  6. List of level editors - Wikipedia

    en.wikipedia.org/wiki/List_of_level_editors

    QuArK, Quake Army Knife editor, for a variety of engines (such as Quake III Arena, Half-Life, Source engine games, Torque, etc.) Quiver (level editor), [13] a level editor for the original Quake engine developed solely for the Classic Macintosh Operating System by Scott Kevill, [14] who is also the developer and administrator of GameRanger ...

  7. Dynamic game difficulty balancing - Wikipedia

    en.wikipedia.org/wiki/Dynamic_game_difficulty...

    Dynamic game difficulty balancing (DGDB), also known as dynamic difficulty adjustment (DDA), adaptive difficulty or dynamic game balancing (DGB), is the process of automatically changing parameters, scenarios, and behaviors in a video game in real-time, based on the player's ability, in order to avoid making the player bored (if the game is too easy) or frustrated (if it is too hard).

  8. List of video games notable for negative reception - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games...

    This is an accepted version of this page This is the latest accepted revision, reviewed on 20 January 2025. Video games Platforms Arcade video game Console game Game console Home console Handheld console Electronic game Audio game Electronic handheld Online game Browser game Social-network game Mobile game PC game Linux Mac Virtual reality game Genres Action Shooter Action-adventure Adventure ...

  9. Level (magazine) - Wikipedia

    en.wikipedia.org/wiki/Level_(magazine)

    The Turkish edition was founded and initially written by M. Berker Güngör (alias "Maddog") in 1997 and then Sinan Akkol (alias "Blaxis") joined the family couple of years later when he attended to a contest and became the heart of Level; today it is the leading computer games magazine in Turkey, with over 25 authors and distribution of 20,000 per issue.