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Google Chrome Experiments is an online showroom of web browser-based experiments, interactive programs, and artistic projects. Launched on March 1, 2009, Google Chrome Experiments is an official Google website that was originally meant to test the limits of JavaScript and the Google Chrome browser's performance and
The name “Incredibox” is a combination of the words “incredible” and the music the game is based on, “beatbox.” The game was released on many devices. It started as an iOS app for the iPad on March 28, 2016. It was then updated on September 24, 2016, for the iPhone. An Android version was released on December 15, 2017, on Google Play.
Suno AI, or simply Suno, is a generative artificial intelligence music creation program designed to generate realistic songs that combine vocals and instrumentation, [1] or are purely instrumental. Suno has been widely available since December 20, 2023, after the launch of a web application and a partnership with Microsoft , which included Suno ...
Like the rest of the album, "We Used to Wait" was mixed through vintage analog consoles in Montreal and New York by Craig Silvey. [10] In an interview with Paul Tingen, Silvey provided additional information on the challenges with "We Used to Wait"; he stated that the massive number of individual tracks on the premixed recording, over thirty, and elements like the use of three drum kits, was ...
Quick, Draw! is an online guessing game developed and published by Google that challenges players to draw a picture of an object or idea and then uses a neural network artificial intelligence to guess what the drawings represent.
The games utilize the Google Earth software, and runs as an add-on that can be played by clicking the icon of Carmen Sandiego. The game is played by Google's Chrome web browser on a PC, or with the Google Earth app on iOS and Android devices. [2] It aims to be a reimagining of the original 1985 video game, using Google Earth. [3]
Emily Howell is a computer program created by David Cope, [1] Dickerson Emeriti Professor of Music at UC Santa Cruz. [2] [3] Emily Howell is an interactive interface that "hears" feedback from listeners, and builds its own musical compositions from a source database, derived from a previous composing program called Experiments in Musical Intelligence (EMI). [4]
Google's Magenta team has published several AI music applications and technical papers since their launch in 2016. [33] In 2017 they released the NSynth algorithm and dataset, [ 34 ] and an open source hardware musical instrument, designed to facilitate musicians in using the algorithm. [ 35 ]