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  2. OpenGL - Wikipedia

    en.wikipedia.org/wiki/OpenGL

    OpenGL (Open Graphics Library [4]) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics.The API is typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering.

  3. Rebelle (software) - Wikipedia

    en.wikipedia.org/wiki/Rebelle_(software)

    Rebelle has full 64-bit support on Windows and MacOS. Minimum system requirements are Intel i5 or equivalent AMD processor, 4 GB RAM, 1,5 GB hard disk space, a graphics card with 1 GB RAM (OpenGL 3.3 required for Rebelle Pro), Windows 10 (64-bit) or Mac OS X 10.15.

  4. Mesa (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Mesa_(computer_graphics)

    2017-05-10: Mesa 17.1 OpenGL 4.2+ for Intel Ivy Bridge (more than Intel driver for Windows, OpenGL 3.3+ for Intel Open SWR Rasterizer (important for cluster Computer for huge simulations) 2017-12-08: Mesa 17.3 AMD Vulkan Driver RADV full compliant in Khronos Test of Vulkan 1.0

  5. Java OpenGL - Wikipedia

    en.wikipedia.org/wiki/Java_OpenGL

    As of 2023, JOGL provides full access to the OpenGL 4.5 specification as well as almost all vendor extensions (and OpenCL, OpenMAX and OpenAL). [4] The 2.5.0 version is the reference implementation for JSR-231 (Java Bindings for OpenGL). [5]

  6. ANGLE (software) - Wikipedia

    en.wikipedia.org/wiki/ANGLE_(software)

    Qt 5 uses ANGLE as the default renderer for its OpenGL ES 2.0 API wrapper and other Qt elements which use it on Windows. [10] Godot uses ANGLE as an option for compatibility renderer for Windows and MacOS platforms starting with Godot 4.2 [16] [17] Candy Crush Saga uses ANGLE as the default renderer in its Windows Store version of the ...

  7. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    Originally introduced as an extension to OpenGL 1.4, GLSL was formally included into the OpenGL 2.0 core in 2004 by the OpenGL ARB. It was the first major revision to OpenGL since the creation of OpenGL 1.0 in 1992. Some benefits of using GLSL are: Cross-platform compatibility on multiple operating systems, including Linux, macOS and Windows.

  8. High-yield savings rates for January 17, 2025 - AOL

    www.aol.com/finance/savings-interest-rates-today...

    Many of today's best savings accounts are still paying out significant yields that outpace inflation, offering up to 4.75% APY, no matter your balance — more than 10 times the 0.42% national ...

  9. OpenGL ES - Wikipedia

    en.wikipedia.org/wiki/OpenGL_ES

    OpenGL for Embedded Systems (OpenGL ES or GLES) is a subset of the OpenGL computer graphics rendering application programming interface (API) for rendering 2D and 3D computer graphics such as those used by video games, typically hardware-accelerated using a graphics processing unit (GPU). It is designed for embedded systems like smartphones ...