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String-searching algorithm. In computer science, string-searching algorithms, sometimes called string-matching algorithms, are an important class of string algorithms that try to find a place where one or several strings (also called patterns) are found within a larger string or text. A basic example of string searching is when the pattern and ...
Knuth–Morris–Pratt algorithm. In computer science, the Knuth–Morris–Pratt algorithm (or KMP algorithm) is a string-searching algorithm that searches for occurrences of a "word" W within a main "text string" S by employing the observation that when a mismatch occurs, the word itself embodies sufficient information to determine where the ...
Two-way string-matching algorithm. In computer science, the two-way string-matching algorithm is a string-searching algorithm, discovered by Maxime Crochemore and Dominique Perrin in 1991. [1] It takes a pattern of size m, called a “needle”, preprocesses it in linear time O (m), producing information that can then be used to search for the ...
Aho–Corasick algorithm. In computer science, the Aho–Corasick algorithm is a string-searching algorithm invented by Alfred V. Aho and Margaret J. Corasick in 1975. [1] It is a kind of dictionary-matching algorithm that locates elements of a finite set of strings (the "dictionary") within an input text. It matches all strings simultaneously.
Each complete English word has an arbitrary integer value associated with it. In computer science, a trie (/ ˈtraɪ /, / ˈtriː /), also called digital tree or prefix tree, [ 1 ] is a type of search tree: specifically, a k -ary tree data structure used for locating specific keys from within a set. These keys are most often strings, with links ...
In computer science, the Boyer–Moore–Horspool algorithm or Horspool's algorithm is an algorithm for finding substrings in strings. It was published by Nigel Horspool in 1980 as SBM. [1] It is a simplification of the Boyer–Moore string-search algorithm which is related to the Knuth–Morris–Pratt algorithm. The algorithm trades space for ...
Edit distance. In computational linguistics and computer science, edit distance is a string metric, i.e. a way of quantifying how dissimilar two strings (e.g., words) are to one another, that is measured by counting the minimum number of operations required to transform one string into the other. Edit distances find applications in natural ...
The Wagner–Fischer algorithm computes edit distance based on the observation that if we reserve a matrix to hold the edit distances between all prefixes of the first string and all prefixes of the second, then we can compute the values in the matrix by flood filling the matrix, and thus find the distance between the two full strings as the last value computed.