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Black Isle Studios is a division of the developer and publisher Interplay Entertainment formed in 1996 that develops role-playing video games. It has published several games from other developers. It has published several games from other developers.
In 1996, McComb left TSR to take a job at Interplay Entertainment's roleplaying division, later called Black Isle Studios. While there, he had a small role in the design of Fallout 2 and a far more significant role in the design of Planescape: Torment.
Urquhart with Sergey Orlovskiy at E3 2013. Urquhart is best known for his work at Interplay Entertainment, particularly as leader of Black Isle Studios, [5] [6] Interplay's internal role-playing video game division which Urquhart established in 1997.
Obsidian Entertainment, Inc. is an American video game developer based in Irvine, California and part of Xbox Game Studios.It was founded in June 2003, shortly before the closure of Black Isle Studios, by ex-Black Isle employees Feargus Urquhart, Chris Avellone, Chris Parker, Darren Monahan, and Chris Jones.
By late 1996, [35] Feargus Urquhart – who had replaced O'Green as the head of Interplay's role-playing division, soon to be known as Black Isle Studios – was being mandated to make use of the Planescape license by his superiors and became interested in making a game for it using the Infinity Engine, the isometric engine in BioWare's Baldur ...
Their first project was Dead State, a turn-based RPG set during a zombie apocalypse developed with the aid of fellow indie game company Iron Tower Studio. [5] Mitsoda has said that an aim of the game was to be a "[s]erious examination of a national crisis or natural disaster" [ 6 ] and that the game is "designed around" the "stress and survival ...
Black Isle Studios games (10 P) Pages in category "Black Isle Studios" The following 8 pages are in this category, out of 8 total. This list may not reflect recent ...
Darren Monahan is the chief information officer and producer of Obsidian Entertainment and one of Obsidian's founders. [1] [2] Monahan works in the game industry, having worked for Interplay Entertainment in various capacities, including as a senior producer for Black Isle Studios, manager of quality assurance, and a programmer on many of Interplay's titles.