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  2. Ragdoll physics - Wikipedia

    en.wikipedia.org/wiki/Ragdoll_physics

    Ragdoll physics is a type of procedural animation used by physics engines, which is often used as a replacement for traditional static death animations in video games and animated films. As computers increased in power, it became possible to do limited real-time physical simulations , which made death animations more realistic.

  3. Garry's Mod - Wikipedia

    en.wikipedia.org/wiki/Garry's_Mod

    Garry's Mod, commonly clipped as GMod, is a 2006 sandbox game developed by Facepunch Studios and published by Valve. The base game mode of Garry's Mod has no set objectives and provides the player with a world in which to freely manipulate objects.

  4. Source Filmmaker - Wikipedia

    en.wikipedia.org/wiki/Source_Filmmaker

    Source Filmmaker (often abbreviated as SFM) is a 3D computer graphics software tool published by Valve for creating animated films, which uses the Source game engine. [6] Source Filmmaker has been used to create many community-based animated shorts for various Source games, such as Team Fortress 2 , the Left 4 Dead series , and Half-Life 2 .

  5. Euphoria (software) - Wikipedia

    en.wikipedia.org/wiki/Euphoria_(software)

    While it is common for current video games to use limp "ragdolls" for animations generated on the fly, Euphoria employed a more complex method to animate the entirety of physically bound objects within the game environment. [2] The engine was to be used in an Indiana Jones game [3] that was later cancelled.

  6. Structure from motion - Wikipedia

    en.wikipedia.org/wiki/Structure_from_motion

    Structure from motion (SfM) [1] is a photogrammetric range imaging technique for estimating three-dimensional structures from two-dimensional image sequences that may be coupled with local motion signals. It is studied in the fields of computer vision and visual perception.

  7. Machinima - Wikipedia

    en.wikipedia.org/wiki/Machinima

    Machinima (/ m ə ˈ ʃ iː n ɪ m ə,-ˈ ʃ ɪ n-/) is the use of real-time computer graphics engines to create a cinematic production. The word "Machinima" is a portmanteau of the words machine and cinema.

  8. Facepunch Studios - Wikipedia

    en.wikipedia.org/wiki/Facepunch_Studios

    Facepunch Studios was founded by Garry Newman in June 2004 for the forthcoming release of Facewound.Newman and his collaborators intended to use this studio name instead of one of their personal names to appear more professional.

  9. Left 4 Dead - Wikipedia

    en.wikipedia.org/wiki/Left_4_Dead

    Left 4 Dead is a 2008 first-person shooter game developed by Valve South and published by Valve.It was originally released for Windows and Xbox 360 in November 2008 and for Mac OS X in October 2010, and is the first title in the Left 4 Dead series.