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Flow diagram. In computing, serialization (or serialisation, also referred to as pickling in Python) is the process of translating a data structure or object state into a format that can be stored (e.g. files in secondary storage devices, data buffers in primary storage devices) or transmitted (e.g. data streams over computer networks) and reconstructed later (possibly in a different computer ...
Pickle (Python) Guido van Rossum: ... Array Associative array/Object; ASN.1 (XML Encoding Rules) ... (single-byte prefix + up to 15 array items)
Marshalling is similar to or synonymous with serialization, although technically serialization is one step in the process of marshalling an object.. Marshalling is describing the overall intent or process to transfer some live object from a client to a server (with client and server taken as abstract, mirrored concepts mapping to any matching ends of an arbitrary communication link ie.
Python is a high-level, general-purpose programming language. Its design philosophy emphasizes code readability with the use of significant indentation. [33] Python is dynamically type-checked and garbage-collected. It supports multiple programming paradigms, including structured (particularly procedural), object-oriented and functional ...
In addition to support for vectorized arithmetic and relational operations, these languages also vectorize common mathematical functions such as sine. For example, if x is an array, then y = sin (x) will result in an array y whose elements are sine of the corresponding elements of the array x. Vectorized index operations are also supported.
So, PHP can have non-consecutively numerically indexed arrays. The keys have to be of integer (floating point numbers are truncated to integer) or string type, while values can be of arbitrary types, including other arrays and objects. The arrays are heterogeneous: a single array can have keys of different types.
Pickle file: Python object serialization: PKA: Archive PKARC PKG: General package for software and games MacOS, iOS, PSVita, PS3, PS4, PS5, Symbian, BeOS... PL: Perl source code file PL: Prolog source code file PL: IRAF pixel list IRAF astronomical data format PLI: PL/I source file PL/I compilers PLR Terraria player/character file Terraria: PLS
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