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  2. Coordination game - Wikipedia

    en.wikipedia.org/wiki/Coordination_game

    A well-known example of the minority game is the El Farol Bar problem proposed by W. Brian Arthur. A hybrid form of coordination and anti-coordination is the discoordination game, where one player's incentive is to coordinate while the other player tries to avoid this. Discoordination games have no pure Nash equilibria.

  3. List of games in game theory - Wikipedia

    en.wikipedia.org/wiki/List_of_games_in_game_theory

    Games can have several features, a few of the most common are listed here. Number of players: Each person who makes a choice in a game or who receives a payoff from the outcome of those choices is a player. Strategies per player: In a game each player chooses from a set of possible actions, known as pure strategies. If the number is the same ...

  4. Continuous game - Wikipedia

    en.wikipedia.org/wiki/Continuous_game

    In other words, it extends the notion of a discrete game, where the players choose from a finite set of pure strategies. The continuous game concepts allows games to include more general sets of pure strategies, which may be uncountably infinite.

  5. Strategy (game theory) - Wikipedia

    en.wikipedia.org/wiki/Strategy_(game_theory)

    The discipline mainly concerns the action of a player in a game affecting the behavior or actions of other players. Some examples of "games" include chess, bridge, poker, monopoly, diplomacy or battleship. [2] The term strategy is typically used to mean a complete algorithm for playing a game, telling a player what to do for every possible ...

  6. Focal point (game theory) - Wikipedia

    en.wikipedia.org/wiki/Focal_point_(game_theory)

    Collision game example. Focal points can also have real-life applications. For example, imagine two bicycles headed towards each other and in danger of crashing. Avoiding collision becomes a coordination game where each player's winning choice depends on the other player's choice.

  7. Determinacy - Wikipedia

    en.wikipedia.org/wiki/Determinacy

    Determinacy is a subfield of set theory, a branch of mathematics, that examines the conditions under which one or the other player of a game has a winning strategy, and the consequences of the existence of such strategies. Alternatively and similarly, "determinacy" is the property of a game whereby such a strategy exists.

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