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Piece values exist because calculating to checkmate in most positions is beyond reach even for top computers. Thus, players aim primarily to create a material advantage; to pursue this goal, it is normally helpful to quantitatively approximate the strength of an army of pieces.
Chess opening theory books that provide these tables are usually quite large and difficult for beginners to use. Because the table entries typically do not include the themes or goals involved in a given line, beginners will either try to memorize the tables or simply drown in the detail.
On certain Internet chess servers, such as Chess.com and Lichess, this kind of move is marked as an "inaccuracy", denoting a weak move, appearing more regularly than with most annotators. A sacrifice leading to a dangerous attack that the opponent should be able to defend against if they play well may receive a "?!".
This glossary of chess explains commonly used terms in chess, in alphabetical order.Some of these terms have their own pages, like fork and pin.For a list of unorthodox chess pieces, see Fairy chess piece; for a list of terms specific to chess problems, see Glossary of chess problems; for a list of named opening lines, see List of chess openings; for a list of chess-related games, see List of ...
Chess notation systems are used to record either the moves made or the position of the pieces in a game of chess. Chess notation is used in chess literature, and by players keeping a record of an ongoing game. The earliest systems of notation used lengthy narratives to describe each move; these gradually evolved into more compact notation systems.
In a game of chess, the pawn structure (sometimes known as the pawn skeleton) is the configuration of pawns on the chessboard.Because pawns are the least mobile of the chess pieces, the pawn structure is relatively static and thus plays a large role in determining the strategic character of the position.
There are also some fairy chess pieces available. In general, there is no convention for which inverted piece to use, but in general one should use something similar to how the fairy piece moves (e.g. a camel should use an inverted knight icon). a = archbishop ; c = chancellor ; f = inverted king ; g = inverted queen (grasshopper)
Chess pieces – two armies of 16 chess pieces, one army designated "white", the other "black". Each player controls one of the armies for the entire game. The pieces in each army include: 1 king – most important piece, and one of the weakest (until the endgame). The object of the game is checkmate, by placing the enemy king in check in a way ...