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Riot Games, Inc. is an American video game developer, publisher, and esports tournament organizer based in Los Angeles, California.It was founded in September 2006 by Brandon Beck and Marc Merrill to develop League of Legends and went on to develop several spin-off games and the unrelated first-person shooter game Valorant.
Valorant is a 2020 first-person tactical hero shooter video game developed and published by Riot Games. [3] A free-to-play game, Valorant takes inspiration from the Counter-Strike series, borrowing several mechanics such as the buy menu, spray patterns, and inaccuracy while moving.
League of Legends (LoL), commonly referred to as League, is a 2009 multiplayer online battle arena video game developed and published by Riot Games.Inspired by Defense of the Ancients, a custom map for Warcraft III, Riot's founders sought to develop a stand-alone game in the same genre.
Element (formerly Riot and Vector [11]) is a free and open-source software instant messaging client implementing the Matrix protocol. [ 12 ] Element supports end-to-end encryption , [ 13 ] private and public groups, sharing of files between users, voice and video calls, and other collaborative features with help of bots and widgets.
This is an accepted version of this page This is the latest accepted revision, reviewed on 2 October 2024. Multiplayer online battle arena video game 2020 video game League of Legends: Wild Rift Developer(s) Riot Games Publisher(s) Riot Games Director(s) Andrei "Meddler" van Roon Composer(s) Brendon Williams Series League of Legends Engine Unity Platform(s) Android, iOS, iPadOS Release October ...
Officials were set to hold a news conference Monday afternoon to share details about a shooting at a private school in Wisconsin, where police say two people were killed and several others were ...
A new report by the Center for Countering Digital Hate finds that "just 12 anti-vaxxers are responsible for almost two-thirds of anti-vaccine content circulating on social media platforms."
League of Legends is one of the largest esports with various annual tournaments taking place worldwide. [1] In terms of esports professional gaming as of June 2016, League of Legends has had $29,203,916 USD in prize money, 4,083 Players, and 1,718 tournaments, compared to Dota 2's US$64,397,286 of prize money, 1,495 players, and 613 tournaments.